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Felix

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A member registered Aug 30, 2019 · View creator page →

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A bit too heavy with the waves right on the start tho

Edit: Got it. Took a while, cute game. Never had any use for the Simple Croaks. Basically used a few turns to spend on flower toads and abused bull toads to give me several free turns so i could place more flower toads, then it was a matter of using chads and harry frogers. The simple toads are not worth it considering they die so easily, the range thing is also worth nothing cause most of the time bugs are right down your lane anyway.

What's the difference between this version and steam version?

That's all I ask at this point.
This is the kind of game that works well playing on the go

It has indeed been a while! I honestly almost gave up on it. 

Being honest I don't agree on your previous format where you only gave news to the paying visitors at the patreon as many of us live in other countries and even 1 dollar is too much sometimes so we choose to not spend too much in hobbies like the USA does.

But if that's what you needed to keep developing, I hope it worked. Can't wait to see the full product and if needed buy it once, one time.

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Thank you for the reply but PLEASE don't delist games because of people arriving late and getting emotional. 
You can ignore those comments (mine included) and if you really want, put a big text or something on the game descriptions explaining these were old projects.

We already have enough Lost Media as it is and i'm 100% sure there are a lot of fans of your games, this includes the old ones. Just make sure to tag them as "archive only of old projects" or something like that.

But I agree with you on reworking the checkpoints of Livid Meadow (only that, dont change the difficulty, as the game allows you to make the difficult as you want with the upgrades) due to its complete relation with No-skin.

The spike section i was talking about was actually the ones that fall from the roof of the cave, the fact i have to do precise jumps on the very platform they are falling into is the problem. If you add a checkpoint right before that section, then it's fine! Everything else in the game was fine, it was just a matter of throwing me too far behind.

Thank you I love your main game so much I came here to try the older ones.

Please for the love of god, put a checkpoint on that screen with the tiny breakable platforming with spikes, that's all i ask.
Having to do all that whole bit all the way back to the forest just because of the cruel platforming with spikes right after is too much, the jumps have to be precise and there's at least 3 of them!

YESS I loved no-skin and livid meadow. lets see what you're cooking. I wish you good luck, noeye!

Okay Jackass, bye.

And i'll do it again.
Jackass.

This makes me so happy! Sorry for the doomer-like comment. It's just that when I see a project getting too ambitious like yours (with various gameplays etc) it tends to get sucked into the development hell void and staying there pretty much forever until the creator has another anxiety attack / depression and it gets cancelled. I've seen it oh-soooo many times. And I understand, I'd NOT do better in their shoes lol.

If you need a beta-tester please feel free to sign me up, I can agree to NDA and everything. I've downloaded this game since ManlyBadassHero made a video on it since last year January. I've finished the demo a dozen times and I still play it casually from time to time. I REALLY liked your game.

If anything, my suggestion is that when you're very close to the official release, send a pre-access to ManlyBadassHero as he will cause some hype. A lot of people in his channel liked it. We're the demographic target.

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So many shitass comments. Take your time developing a proper game, Hotpink. Some of us don't interact in the comment section, but we're here, my favorite games of yours are this one and the Intoxicant one.

People who actually like your work are the majority. These are just rude people with nothing better to do.

Thank you for keeping such nice games for free as an option. Most of us don't buy from itch.io because they only accept dollars and the conversion becomes expensive.

It's a free game, jackass.

I hope this gets released one day. Such big potential :(

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Just a quick note for anyone still stuck in one of them and interested in seeing the hidden concept art like I was.

Needless to say these are spoiler heavy, but I'll try to be as cool as I possibly can in these instructions.

Bad Memories

While still on the boat, when Cap'n ask for your name, type in "Gustav". You'll understand why this makes sense later in the story.

You can also type in his own name and some of the resident names (the tombstone one is the only one that doesn't work) for funny dialogues

Good Ending

When the Cap'n gives you an option to give up and go back to the city, accept it. You'll have to click the options several times. Don't worry as the game will put you back into the same decision right afterwards.

Mayoral Malfunction

When Tony (the manatee in Hawaiian shirt) tells you to pick the carrot, instead click on him several times. Funny dialogue ensues and so the achievement.

Animal Cruelty

REFUSE to give the carrot to Bailey. Also REFUSE to give them the carrot soup as well. That's it. 

If you do this achievement, you don't get a heart from bailey

You might want to follow this achievement at the same time of getting one called "Just like Back home"

Persistence is key

When you go to your "bedroom" (dear god I've lived in similar places before, i understand) you'll see a Chef's hat on top of the box, click it several times until the protagonist accepts to wear it. Wearing the cap or not has seemingly no influence in the story (at least for the DEMO)

Familiar Face

You'll have to do a few things in specific days. Don't worry about the days the calendar skip, just assume the WORKING days as the ones I list here, same order.

1st day) When finding the carrot, accept to give it to Bailey (the rabbit), or at least share the carrot soup with them. It gets you 1 heart of friendship at the end of the day

2nd day) Serve Nia (the spider) or Martin (the bear) and BE AS NICE AS YOU CAN, this includes making a decent meal. It gets you 1 heart of friendship at the end of the day. The brightcolor customers are just general NPCs and can be served before the named characters, they don't advance the story.

3rd day) Serve either Nia, Martin or Doc (the cat), whoever you served in the previous day won't be there. Again, be as nice as you can and make the best meal you can. Asking them questions won't reduce your good standing with them. You'll go out for a walk with Bailey that night. Your decisions with Bailey won't change anything about their friendship, it just changes flavor dialogue a little.

4th day) Serve the last one there. Same rules apply. You'll also be able to talk with Bailey at night, and in that case, tell them you promise and then hug them, you'll get a SECOND heart from Bailey or even a 1st if you didn't get the first one.

5th day) The food competition thing. Make sure to WIN so you go into the back room with Tony talk to him and be nice, and you'll get a heart from him.

All you need is 1 heart from each and you get the achievement.

Just Like back home

- As in the "Animal Cruelty" achiev, refuse to give both the carrot and the carrot soup to Bailey. This way you don't get his 1st star.

- When customers arrive, simply ring the bell to skip the day. EVERY TIME.

- When Bailey gets confronted about their weird behavior, say you don't promise anything and then Stay silent instead of hugging this way you avoid their 2nd star.

- At the eating competition, make sure to get the lowest score possible so you don't go to the back room with Tony and avoid his star.

Just Plain Rude

At the beginning of Summer, Bailey will be your only customer, try to ring the bell before accepting their order. and the achiev will trigger.

True Neighbor

Unlocks when all others get unlocked.

Now finish the game demo in any way you want and at the ending the game lets you see the concept art as reward.

If this guide helped you, please help me back:

I collect games like these. If you guys know any other game that "looks cute but it's actually horror" please tell me. Feel free to check the ones I already have on my profile. Thank you!

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Thank you and I definitely will! I've been playing the 0.6 over and over like an asylum patient lmao

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Sorry if i'm being too pushy. I just really love the game and was curious. Would you have an ETA on a next update? Thank you.

Wait so this was the origin of some characters and enemies from no-skin? Nice.

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Thank you for being such a cool dev and taking my dyslexia-ridden feedback into consideration. This is how people like Gabe Newell build an empire.

I love these kind of games but I grew to develop a lot of impatience sometimes and when things aren't almost instant intuitive, i get confused and even side-blinded.

Right now i'm on a hype playing Half Life 2 due to the 20th anniversary update but after i'm done i'll try your game again.

Oh and uh. I didn't want to say as this sounds very stupid on my part, but may I ask tips on how to play that second game of yours? The one with the wizard? I understand the mechanics and i'm indeed FROM the era of such games but the modern ones spoiled me down. 

Even if i try my best to save my resources, my magic seems to do absolutely nothing to the enemies other than stagger than for a few seconds.

That said, your 3rd game, (the little red riding hood one) was very good and I hope you make more like it. With horror on it or not. I enjoy both.

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What's the button to get out of the note after reading it? cause i can't seem to find it.

Also i'd love a tip. After finding the kitchen key and going to the other floors, i've went into every room i seemingly cant, yet nothing happened. I don't want to look an youtube video to get spoiled.

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Amazing game, reminded me 100% of the "Don't Escape" series. If that was your inspiration, nicely done, my friend. I love all your games so far.

PS: The downloadable version is missing the "Achievements" tab at the top.

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I need help getting ending #6. The one before the true ending in the order.

The rest I've managed them all. Here's my quick guide. If you know any better ways to do these, please share with me.

Quick solution to wires:
1 -> Red, 2 -> Blue, 3 -> Yellow, 4 -> Green, 5 -> Purple

===== ENDINGS GUIDE ======
------- SPOILERS HEAVY ---------

Ending #0 - YOU STAYED: At the end after talking to everyone and having the backroom door event done, click the main door at the right and lock it to stay in

Ending #1 - ALL ALONE: From the very beginning just click the door at the end and go alone.

Ending #2 - LOST TOGETHER: Bring at least 1 person (or animal) with you but make them be useless enough to not reach the destination.

Easiest way to do this is to not bother making friendship with anyone and once you get the door event, open it, it's a dog. Go to him, offer some food first, then pet him, then click him a third time and pick the option to bring him with you. Then proceed to leave the diner.

Ending #3 - CRASHED: Make sure to bring Bruna as she helps with the path. (gotta make a good friendship with her and later when the power is back up check station 94 or 92 for a hint on the destination then talk with her about it) but do not bring neither Juan nor Ethan, as they help you avoid the creature chasing you, it will cause you to crash and burn.

Ending #4 - BARE MINIMUM: Hear the tip on the radio about the destination (Station 94 and 92) and convince Juan to go with you. Only him. The Dog is allowed to come too.

Ending #5 - THE LAST TASTY SUPPER: Do the same instructions as the Ending #7 down there (don't forget the dog) but when talking to Maggie at the end, ACCEPT THE SANDWICHES. Caspar will be heartbroken and will move on. If you go through the backdoor and to his tombstone, it will say it's an worse state than before. Then proceed to leave. Juan will protest but be insistent and he will lose a star but still accept.

Ending #6 - ???: (The one i need help with, but apparently involves bringing Ethan, Edith, Juan and the dog.)

Ending #7 - THE BEST END: And most complicated one, lol.
My route was:
1) At the beginning talk to Ethan and Edith and on the "You shoot instead" pick the 3rd option to get 1st star with Ethan
2) Talk to Maggie, offer to help her, get 1st star with Maggie.
3) Talk to Bruna, be nice and ACCEPT the interview. 1st star with Bruna.
4) Talk to Caspar, tell you've talked to everyone, advance the plot
5) BEFORE GOING OUT to repair the generator, talk to Juan at the very right of the diner and tell him "Yeah best get ready for everything" 1st star with Juan.
6) Get the key with Maggie, go repair the generator and come back, instantly get a 2nd star with Maggie
7) Talk to Maggie, pick "Free dinner from a pretty lady", 3rd star Maggie.
8) Talk to Maggie AGAIN, pick "How'd you end up clear out here?!" then "No, I want to hear what happened", 4th star Maggie. Let her talk, then "Sounds like you really loved him", 5th star Maggie.
9) Go Talk to Edith and Ethan, pick "You're just on a bad trip", get 1st star Edith.
10) Talk to Ethan alone now, pick "What's it showing now?", 2nd star Ethan.
11) Talk to Ethan again, pick whatever option. First one gives you a jumpscare.
12) Go Talk to Juan, instantly get 2nd star. Pick whatever option.
13) Go listen to the radio, station 92 or 94, one will give you the hint to the destination.
14) Go talk to Edith, now alone. Pick "Ethan was out of line" for instant 2nd star. Then pick "What did you see him in the first place".
15) Go Talk to Bruna, get instant 2nd Star. then DO NOT PICK the "unplug" prompt. If you do, talk to her again and apologize.
16) Talk to her again after listening to the radio to talk about the destination. Pick "I think it would be safer with everything that's going on" for instant 3rd Star.
17) Backdoor event. Click the door and OPEN IT. The dog will come in and right then the window near Juan will break.
18) Go to the left, talk with the dog, give him food first, then pet him, then talk to him a third time to pick the option of bringing him with you.
19) Go to the window near Juan and make sure to help him patch it up.
20) Talk to Juan and then pick: "I'm going to leave soon" for instant 3rd star. Then pick "As many as I can" and then "They will carry their own weight" and then get a 4th star from Juan. Proceed to invite him despite saying "Hard difficulty" and he will join you. 
21) Talk to Ethan, then "What's up between you and Edith" then "That's one approach I guess"
22) Talk to him again and "You have very good hearing right" and "Tell him you're planning to leave" then ask him to come. Despite only having 2 stars he seems to accept it well.
23) Talk to Edith, invite her to come, and tell "We all need to go as one". She accepts.
24) Talk to Bruna, get her to come too, pick "Dont you want to know what's happening" -> "Dont you followers want to know what's happening" to get her 4th star. Then invite her and she will accept.
25) Talk to Caspar, he will recognize you got everyone to come except maggie.
26) Go talk to Maggie, BE CAREFUL WHEN PICKING OPTIONS HERE. Invite her to come -> "Maggie, please" -> "You dont need to be scared of leaving, you've done it before" -> "Your husband loved you, not the roadhouse" to get her 6th star. The difficulty will say impossible, but here is the trick, invite her, she will say No, and offer you sandwiches, REFUSE THE SANDWICHES.
27) This will stop her dialogue, but keep her decision hanging. Go Talk to Caspar. He will tell you to put the Radio on Station 98. It's the bold line between 96 and 100. You get an unique song to play.
28) Go talk to Maggie again. She will instantly accept, Caspar is happy and will move on. You can optionally leave through the backdoor as he goes to check his tombstone, it will say it's more upright or something.
29) Go to the door. Juan will protest as usual be he will be like "holy damn you managed to convince everyone, even the dog." And you'll all go, and this is the best ending.
PREPARE YOUR SCREENSHOT / VIDEO RECORDING BUTTON, YOU GET AN EXCLUSIVE CUTSCENE FOR THIS ONE. 

Also if you go into the "Secet" files [SIC] you can see a story that involves an instructor with the code 1107.
If you play the game again (or load a save) and give that number when the game asks for it, you get an alternative ending, where you actually complete the test.

Not sure why people are getting the bad ending. All I did was constantly check the window and also reply truthfully. I got 29 out of 30 and still got good ending

Thanks! You see, it would be so much better if everyone was like you, saw a problem and explained how to fix it.
But no, people prefer to just downvote and move on.

... This version has no sound. Geez, you guys take forever to update only to do it without proper testing.

Thanks bro i'll give it another chance next weekend :) I love observation type games. I was just confused about this one because of the gurney going sassy on me haha

Am i supposed to keep walking? I want to understand the game first before I can really say if it's my cup of tea or not haha

Sadly, I don't understand. I thought this was gonna have a similar gameplay than the "Exit 8" game, but the fucking phantom gurney keeps pushing me ahead, I can barely actually look at my surroundings and see what I can do differently, the fucking thing teleports to me once i slightly put my back against it. It feels weird and unfinished, I don't know.

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You are forced to add milk to the tea and people here are asking where the horror of this game is.
10/10 got me spooked.

Oh and nice Psychonauts 1 reference.

Okay so, i see a lot of youtubers playing a supposedly nightmare / hard mode yet i can't find how to unlock it and the bozos don't explain it either.
Can someone please tell me

This was a 3 years ago comment but I'm still so happy you replied me. Thank you mate.

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I understand you wanting to charge money for your game, but can you please put on other platforms like Steam? Reason is that itch.io doesn't accept my country's money.
And yes, I'm aware they won't budge when asked to give other currencies options. They only care about dollars and will stay that way, it's a great platform to advertise indie games but a horrible one to sell. Lack of broad vision and all that.

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Thanks both of you. Sorry I won't go out of my way to recompile a game because of that, but I appreciate the help. Surprised I got -2 just for asking a feature, tho. 

The tracing border around everything makes this more like classic DS style than N64 style. It still won't feel like N64 but at least it would look better.
If there isn't, please consider implementing it.

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Also i just noticed now. I have a 16:10 monitor (1440x900) and the edges of the game seem cut off, which tells me the internal resolution is way bigger than my screen.

Is there any config file or something I can go to fix that?

Even on the browser, the same issue happens.

I loved the game. But little of a heads up, the download files come with a local shortcut that won't work for other people.

To be fair I'm not a good source, I liked most of them.

Somehow I missed this game. How. 
Another nice jewel from Zed
Thank you for the game

Good to know, I made one mostly for myself, so I don't really care.

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Man be popping these non-stop. Can't wait to see you doing big bucks on steam, my friend.

Don't worry about me this time, I'll just watch ManlyBadassHero play this one. Thanks for all the fun

I made a playlist with all Manly's gameplay of your games, by order of release. In case someone out there needs it:

https://www.youtube.com/playlist?list=PLC55vHXhNsIXGO_B38aIIxTSuNG9-ti1u