Desert Crab Platformer Feedback 1.2
Well Done: Good variety of platforms to test all mechanics, lovely start menu art and music, and love the character silhouette
Could Improve: Mechanics need cleaning up (add back glide and reduce mid air jump number, vine is very curvy), add more differentiation to vine blocks, and adjust force for wall jumps to be even on both sides
Potential additions: danger areas, Flight areas (flappy bird style)
Design Questions Is it clear what the goal of the player is? Not yet
Is the gameplay loop clear and understandable? Yes
Can the player use strategy to overcome the primary obstacle? Yes, and there's a variety of ways to complete the level
Were there times you felt frustrated or stuck? Where? Yes, vines have issues
What’s the potential of this game once it's complete? Wide variety of platforming options, and story elements that can connect to the game