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flopping@gmail.com

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A member registered Nov 18, 2020 · View creator page →

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Many thanks.

Many thanks for the video.

Many thanks for the video.

(1 edit)

Muchas gracias, veo que te ha gustado y entiendes el sentido del juego.😝😝🤣🤣🤣

Many thanks for the video.

😜

(1 edit)

En las instrucciones pone el por que de esas cosas que comentas.😜😜😜

Muchas gracias, disfrutalo.

Muchas gracias, Rebelwalde77Games.

Hola NeilParsons, si, Max dos, estará disponible aquí en breve, espero que a principio de la semana que viene, si quieres preguntar cualquier cosa, puedes hacerlo también por email, no hay problema, salu2.

Many thanks, for the video.👍

(5 edits)

Gracias por los comentarios, aunque esta es una edicion especial para la revista MH, algunas cosas que comentas, estan en el juego Max Stone Dos, que se entrega con la ultima MH, el numero 221 y que en breve estara aqui en descarga directa y gratuito.

Muchas gracias por el video, el Max Stone Dos estara disponible en breve, pero de momento, el video servira como referencia de como jugarlo, salu2.

Thanks for the video, but this version is a little different from the one shown in the video, although it can serve as a reference. Regards.

Many thanks for the words.

Many thanks.

Many thanks for the video.

Bueno, puedes encontrar cierta semejanza, con el Abu Simbel, aunque el mío es mucho más malo, 😅😅😅🤣🤣🤣, gracias por el comentario y espero que lo disfrutes, no es tan difícil como el Abu, pero tampoco es fácil, 😝😝😝😝

Eso espero que os guste y os divierta.😀😀👍👍

Gracias, espero que te guste y lo sufras, digo, lo disfrutes, jajajaja, y sobre todo, no te pierdas la segunda parte, que esta a puntito de salir.

Nice video, many thanks.

(1 edit)

Thank you very much, because in this MH version there are more enemies, some are changed, details in the scenery, the final screen is also different, in short, a few changes so that it’s not the same game, it may be a little more difficult, hahaha.

(2 edits)

Mola el pack, esta muy bien, y con carroussel!!!!, mi enhorabuena a ti y a Juanan por este fantastico pack.

Al intentar bajarme el archivo, pone que esta bloqueado por posible malware, revisalo por si acaso.

Una pasada de motor, por fin podremos crear nuestros propios juegos tipo Arkanoid, muy bueno, sigue asi que vas por buen camino, los desarrolladores y los usuarios que no saben programar, te lo agradecen enormemente, algo facil, rapido y sencillo, ideal para todo el mundo, muchas gracias.

Deseando ponerle las manos encima para jugarlo a tope, 😝😝

Muchas gracias, tus juegos tambien son muy entretenidos y adictivos.

Un juego muy divertido y adictivo, el tema de alien esta muy bien implementado en el juego, sigue asi, que lo estas haciendo muy bien.

Hola merlinkv, ya sabes que conmigo, ningun problema, a ver si acabo el jetcat y seguimos un poco con la saga del gato, salu2.

(2 edits)

Ya no hace falta docker desde hace unos meses, ahora todo funciona con Python, que también da algun que otro pequeño dolor de cabeza, 😅😅

Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.

That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.

The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.

The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.

It’s not necessary or mandatory to buy the USB, only if you like it or want it.

If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.

Juan.

Ok, thanks you.

Hi, did you send me the email?

Hello, the USB project is for users to get to know the creators of content and games. To do this, we create a profile for each one, with some basic information—an avatar, logo, creations, website, etc.—and we also include some of their work, a game or whatever they have. The games are an incentive to get people interested in purchasing them, and thus, they can be cheaper or even free. It all depends on how popular they are.

Would you like to participate in the project?

(1 edit)

Hola AmikoES, pues estaria bien que los enemigos te persiguieran, pero no en modo fantasma como estan en tu juego, es decir, que si hay obstaculos solidos, tropezaran con ellos y no lso traspasaran y si ademas pudieran disparar de alguna forma, aunque fuera aleatorio, ya con esas dos cosas, se podrian mejorar bastante los juegos.

Otra cosa tambien a implementar, seria que si matas un enemigo, este aparezca, por ejemplo al cabo de x segundos, en la misma posicion en donde se mato, o en una posicion aleatoria en la pantalla, aunque esto ultimo podria ser peligroso en que pantallas o situaciones, pero bueno, nos podriamos centrar en la primera opcion, que aparecieran donde se le mato, al poco de haberlo matado, como un respawn, pero sin salir de la pantalla.

Mas cositas, por ejemplo, que el disparo del personaje (la bala), estuviera animado, aunque solo fueran 2 frames, y otra opcion, es pudiera en vez de salir una bala, que apareciera una espada o latigo, para poder matar o luchar con los enemigos, como pasa por ejemplo en Sabre wulf.

Y bueno, de momento eso es lo que se me ha ocurrido, pero aun puedo decirte mas cosas a implementar, si lo crees necesario.

Bajado. muchas gracias.

Hola, pues si me puedes pasar la banda sonora, te lo agradeceria, ya que a mi me gustaria tenerla tambien, jejejeje, mi correo es flopping@gmail.com , de momento mi amigo aun esta realizando el juego, supongo que cuando tenga algo jugable, me dira y ya te comento a ver, salu2.

Ok, perfect.

Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. We are already around 60 game creators and more join every day. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.

That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.

The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.

The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.

It’s not necessary or mandatory to buy the USB, only if you like it or want it.

If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.

Juan.