This was really neat!!! Games with that sort of looping-rooms-with-differences thing are one of my favourite genres(? is that the right word??), and I like the spin you gave it. I really like the atmosphere as well
FlooferSpace
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A member registered Feb 08, 2024
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This was cute!! I also learnt some new stuff from having to redo the questions so many times XD
A couple things I noticed though was how when you're doing the parkour you get four lives, but when facing the monster you get three. Also, for future reference I'd recommend that during dialogue portions you make it so the player decides when the dialogue continues, this just makes it flow a bit nicer (if that makes sense) even when there isn't much dialogue :3