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Floflouille

22
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1
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A member registered Sep 11, 2024

Recent community posts

As far as we know, he’s about halfway done, probably around 60% by now, maybe even more. You can check r/eternumites on Reddit for updates, people often repost progress info from his Patreon there. The latest post about the progress, as far as I know and as I mentioned below, is here :


https://www.reddit.com/r/eternumites/comments/1lk8ozy/eternum_v09_status_update/...

As I said, you can also follow the progress on the r/eternumites Reddit page, where we’re over 10k members ! Here’s the latest post about the progress, as far as I know :

https://www.reddit.com/r/eternumites/comments/1lk8ozy/eternum_v09_status_update/...

 Come on guys, why downvote a legitimate question ? Let’s be positive among us.

You can check his Patreon, he posts development progress there for a tier, which gets reposted on the r/eternumites Reddit page (where I personally check the news). :)

Hey I don't know if you found your answer yet but JDOR said this 46 days ago : 


""" One major thing to be aware of. I feel that Origin Story now has enough content that I cannot justify allowing this to be available for "free" anymore. On top of that, I'm developing it entirely on my own, in the evenings and weekends, while working a full-time job, supporting my wife, and raising a child. It’s been a labour of love, but also a major investment of time and energy.

To keep the project sustainable, to justify spending this time on the project instead of on my family, and to make sure I can continue giving it the time and care it deserves, I need to get something back from it. I hope you understand, and I truly appreciate your support as I take this next step. So from now on, Origin Story will be available on Itch for only $8, though you can also obtain it through supporting me on Patreon for less than this.

In due course I will make a free version of the game that includes the first four, maybe five, chapters. I haven't decided yet.

Thank you for your support. It means everything. JDOR """


So yeah it's the reason you pay now, and it's worth every penny, best game

Wheeeeeerrrrrrrrreeeeeee iss the public releaaaasssssseeeeee

Thank you !

The artwork of Rose that appears during the loading screen, (the same one she uses as her Facegram profile pic) is SO COOL. Is there any way we can get that image ??

Hello hello, here is my review, quite long, of this episode. Beware of spoilers

Review after Episode 3

Law School is without a doubt one of the best visual novels available. Visually, it's awesome : great lighting, camera composition, character models, and an overall really great sense of flow.

What works really well:

• Visuals. Nothing to complain about : Law School is just one of the prettiest VNs out right now. Cameras, lighting, modeling, all perfected. You can tell the details and the hard work that goes into all the scenes.

• Pacing of the narrative. The story progresses well, with a good balance between school life, personal intrigues, and tense moments. The “law school” atmosphere is well established, even including classes or exams you can choose to attend or skip. (bless you for that)

• Intimate scenes. A vast upgrade in Episode 3 : the Miranda or Elsa scenes are well-paced, with real transitions and better staging management (this!!!). It’s far from the somewhat abrupt rush of previous episodes (like with Taylor in Episode 2, where everything happens a way too fast).

• Characterization. Engaging LIs, each with their own nuances : Miranda, Rose, Olive, Aurora, etc. You feel they have a backstory, their own logic, and their dialogues aren’t just functional. Special mention to the twist around Jack, very well handled, which I would never have guessed.

• Sound direction. Annoying sounds (for example that cringe laughter, like Rose's one in ep 1) have been removed, or placed in the voice volume idk, I play with voice volume at 0 % but either way, this is a relief for the ears that improves immersion.

What doesn’t :

• The personality system which breaks immersion

The biggest criticism is the altruistic / neutral / selfish personality meter, which supposedly dictates which LI routes you will be able to play through in Season 2. Interesting in theory, its execution is too rigid and artificial, often working against emotional logic rather than with it.

It’s not the idea that’s flawed, but its current form, a global numerical average of choices with little context. You’re not building relationships, you’re managing an invisible scorecard.

Example : Rose

When Rose is arguing about you giving Liam a second chance, if you're on her side and agree with her, you gain one "altruist" point, and she is happy with the choice you made.

But ironically, to romance her in season 2, you somehow have to be "neutral" overall, and the choice above can make you “altruistic”.

So by agreeing with her, you might lock yourself out of her route. You act in line with her values, she thanks you … and the system punishes you.

Same with Aurora

Aurora is supposed to be tied to the “selfish” path.

If you throw her under the bus at the end of Episode 3 (a clearly selfish choice), you increase your “selfish” score.

The result ? The choice can make you "selfish" overall, and unlock Aurora as a love interest on paper… but you have just betrayed her, possibly ruining her school career.

Here is the personality score breakdown :

• Altruist: > 4 points

• Neutral: between -4 and 4 points

• Selfish: < -4 points 

Here are two paradoxes :

Rose :

If your score is at 3 points, you are neutral, then Rose likes you and everything is hunky-dory in Season 2.

But if you agree with her choice (e.g., defending Liam), you get +1 point > score is 4, and you are in altruist range, then Rose's path becomes unavailable, while going in her way ?

Aurora :

If your score is between -1 to -3 points, you are neutral.

If you are in this range, she won't like you in Season 2.

But if you betray her at the end of episode 3 and throw her under the bus (which gives you -3 points), you enter selfish range and open her path, despite betraying her ?

??! 

It makes no sense, and it shows how artificial the system is.

Another issue would be with characters like Miranda, who currently show strong affection for the MC very early on. Her dynamic is warm, flirty, and consistently positive through the first episodes. However, if your personality score isn’t “neutral” enough, she could drastically turn against you in Season 2 (in a LI related way), not because of anything you did in the story, but due to your alignment on an invisible axis, with choices not even affecting her.

This wouldn’t reflect emotional instability on her part, but rather the fact that her reactions are tied more to a hidden stat system than to your actual choices or interactions.

That kind of system might feel artificial and jarring : imagine sharing an intimate scene with her one episode, only to find her cold and distant the next, without any narrative reason. In a character-driven game, that would break the sense of continuity and emotional logic that players expect from meaningful relationships.

A better implementation : Being a DIK (mods hate that name, but the comparison is relevant)

Being a DIK utilizes a similar system (DIK/chick), but mainly to flavor dialogue or to open up minor routes, not strict romance gating.

Law School takes it even further, making your personality an inflexible gating system, detached from narrative nuance.

Also, “selfish” is a very loaded word, it doesn't really fit what the choices often treats as idealist or chaotic. More nuanced terms like “idealist,” (prob the best replacement) or “chaotic” (my fav one) would better reflect the emotional tone of those decisions.

A smarter system : important decisions

Rather than a silent accumulation of “points”, the game would benefit from a few key moral or emotional choices, clearly flagged, that trigger character reactions and shape relationships organically. That would give players real agency without breaking immersion.

Conclusion

Law School is one of the most polished, promising VNs on the market.

But its rigid personality system undermines emotional consistency and immersion.

If you want to keep this system, maybe add major branching choices and more nuanced personality descriptors, and Law School could easily become a standout of the genre.

The text was long but who cares

ALSO, the artwork of Rose that appears during the loading screen, (the same one she uses as her Facegram profile pic) is SO COOL. Is there any way we can get that image ??

No problem :)

Hey,  the 0.12 version is in early access on his/her Patreon !

I played it and I can tell you it's very good ! You can have it for the next month with any of his Patreon ranks, and it will be available for the public in a month, the 21st June. 

Have a nice day

Yesssssssssssssssssss new update. Is the Waiter rank enough to play the new release ? Keep up the good work !!

(1 edit)

Just finished the latest update, and it was exceptional. It just passed by too quickly, due to its awesome quality. I gladly paid for it, because as I have stated last update, it is among the best AVNs ! I am even more impressed with the speed at which those updates arrive when you have a family and a full-time job. Do you ever think about working on it full-time, if the AVN creation pays well enough ? I'm eagerly awaiting the next update, but remember to take care of your mental health as well !! Every scene was crazy, and I'm eager to see the next update !

Thanks buddy

Hello !! Can we know the release plan for Chapter 7 ? We noticed it was released for the Trainee Tier on Patreon and on the Oppaiman Store but I was wondering if there is an estimated date for the public !! I love your work, keep it up

NEW UPDATE YEEEEHAAA 

Hey ! As I said, it's better to have no animations than poorly made ones like in Milf Of Sunville haha, do not worry. Besides, you're skilled at everything else in AVN-making. Once again, keep up the good work !!

This has to be the most degenerate comment I have ever seen

This game is seriously underrated. The designs are amazing, the models are well-crafted, and the story is original. The MHA vibe is great, even though we have an All For One-type power haha. Maybe a few animations during the intimate scenes would be nice, like in BaDik or Eternum, but it's better to have none than poorly made ones like in Milf of Sunville. I usually don’t like AVN galleries that spoil the remaining content, but a hidden one to rewatch scenes would be appreciated. For example, I don’t know if I missed any scenes.

Aside from that, the game is really, really good, easily in the top 5 best AVNs. I love the humor, the renders are among the best, and the pacing is solid. Keep it up ! I’m looking forward to the next update in April, and I’ll support financially when I can.

I agree !! Very good structure

I loved it!! A VN with great longevity, just the way I like them. I appreciate the story and the fact that the 18+ scenes feel natural and coherent, and that they’re not limited to just one per character per episode like other VNs do. If a scene makes sense, it happens, and that’s great. The characters are well-developed, and the dialogues are well-written. The visuals are very pretty, and the renders are fantastic. I wish it had lasted even longer. Please keep going in this direction, this is one of my favorite VNs !

Hey. Finished the 0.6.5. I loved it, it has nemerous scenes, the plot is original and the humour is on point. I can't wait to see the rest. I have a question tho, how do I unlock the third and fifth photos ? I tried to find it but no luck. Love the renders