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Floating Point Games

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A member registered 81 days ago · View creator page →

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Hey OciaMike! Now that the jam has concluded, I'm going to work on implementing that for the definitive edition of the game! (Major update) - Vin 

Double jump glitch, you mean respawn jumping? Respawn jumping is an intended feature! - Vin

The funny thing is, I was actually aware of these bugs, but we just didn't have enough time to fix 'em before we had to submit, I might be able to push out a patch when the jam is over though. - Vin

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Sorry about that vertical dash thing, arrow keys are a bit broken so you can only do W+Shift for vertical dash. I'm glad you liked the game though! - Madelinux

Hey! Happy to hear you enjoy the game! I do admit we should've spent less time procrastinating and more time playtesting, but oh well! - Vin

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Vin from FPG here, Wonderful first game you got here! Me personally, visual novels aren't my cup of tea, but it was still fun to play through, and I can definitely imagine a second larger game releasing sometime in the future expanding on the lore of this one, that would be awesome! Nice work on the music and VA too! The art style definitely piqued my interest!

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Hey! Vin from FPG here, happy to hear you enjoy the game so much, considering how rushed it is! I'll surely check out yours too!

Hey! Vin from the team here, and I'll give you a hint which can apply to most levels, Power-ups persist after death! As for running slow, I never really had the opportunity to test it on slower hardware, and the fact that so much stuff was being updated per frame doesn't help, but that's just game jam coding! 

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Hey, Vin from the team here, we didn't have much time before the deadline to have a thorough playtest session, we did have testers, but it was just that both Islender and I were having a hard time keeping up with how fast things were going in other departments. Platformers do not mix well with deadlines I suppose!