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FLOART

23
Posts
9
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5
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A member registered Feb 18, 2020 · View creator page →

Creator of

Recent community posts

All assets except the foliage outside were made during the jam! I had a blast making the environment kit for the clinic as well as all the protogen variants, so I'm glad it's makes an impression on you. It's the best compliment! The game is in "endless mode" so to speak so there is no full completion, just a proof of concept. Thank you for playing!

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There is a red button in the reception to call in a protogen. We know that the biggest thing missing from this game is a proper interactive tutorial. Hope you give it another go!

Thank you so much for trying the game, and for reminding us to make the movement tilt a setting in the future! Not sure what went wrong with the morse code but to try and help: you first find an AUX port, connect the morse decoder up, then decode the word, and type that word into the console using the decode command. So if you got the word "ram", you would input "decode ram". Thank you again for your feedback!

I guess it should be better explained but the launch command requires you to type in the prompt in [square brackets]. Thank you for trying the game out!

Thank you so much for playing it! You're not the only person to have gripes with the morse code so if we come back to it we would look into making less of a hassle.

This game really does hit that vibe of old playstation games, from the music, visuals, and down the gameplay. I won't lie tho, the puzzles felt a bit unintuitive to me and while I really tried my hardest I had to sneak peek at the walkthrough (thank you so much for posting it!).

First time I've ever seen LiDAR done in 2D and it's really well implemented :D

I think the deer is scared of coffee... very cool game, I got spooked a couple of times! :D

The idea behind the game is really cool and I love the moth. The controls are a big too floaty and I the "should, must" mechanic is a bit too difficult for me.

The art style is so lush I could eat it!

The level design is really strong here, I feel like each mechanics is very well introduced without being "hand-holdy", making the game a very smooth experience.

The animations are so fluid and the gameplay concept is really interesting and enjoyable to play.

Thanks so much for playing!

For the morse code errors, each error will have its own AUX somewhere on the protogen. Not sure if that was your issue, hope it helps!

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booom!

forehead kiss Mojito *mwah*

OMG! I've never played such an amazing, emotionally impacting, impressive game. Mojito needs a forehead kiss. *mwah*

10/10 you've won me over

The game was really well made and fun! I thought I would get bored rather quickly given I'm not much into RTS games but the gameplay had me pulled in and I managed to complete the final level.

Buff turrets please! They're kinda useless.

glazing

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HIGHSCORE 06:39

The games is incredibly cool. Very neat concept and impressive how it was done in only a week. I really enjoyed the gameplay and each mechanic is very solid and well-implemented. Not sure how well balanced it is during late game (around 4th minute), however it does make the gameplay interesting and more strategic.

HELL'S CHAMPION!!!👹

kiss bouncer

The game is very fun throughout. I encountered very few bugs and they were quite minor. I really like the mechanic with the dices!