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A member registered Oct 01, 2022 · View creator page →

Creator of

Recent community posts

True, might just give it a little tiny buff. (It will still be impossible to beat erlking hardmode with it)

Allas Workshop is nerfed indeed since he has 11 different skills now.

Monolith Does not support mobile yet.

hall nah

https://discord.gg/H7arnk5H6T Here!

I removed it because many people asked me when I will add contents from there to Monolith.
Should I reupload it still?

do you want to full stop in life...?

(1 edit)

Check my discord for updates progress!

discord.gg/wjD8HwzP

As of now Seven Association Fixer has "Weak Spot Analysis", 

Each Weak spot multiplies the incoming damage by 1.2x
having 2 weakspots would mean (1.2 * 1.2 = 1.44x) more damage.

If an enemy gets hit and the combo ends, all weakspots disappear.


Talisman has the "Talisman" Status effect

Each Talisman should do 2 damage each. That's all.


I will try to add more general status effects (like bleed and rupture, burn, etc)

But it will be a challenge since I have to synchronize multiple characters :)

V1.2+ has extra characters that are WIP
Upgraded Roland

Dieci Association Fixer

Shi Association Fixer

I graduated

Hello alspuryer857!


You should navigate to fighting and check out the tutorial. If you need the controls, try checking out the settings!


Thank you for playing the game!

Hello Dartindiger!


I am on my academic weeks which I have to spend my time focused on other things. 
Perhaps I would say in the next month or so I can finish V1.3!


Thank you for keeping up with the game and I hope to see you in the future!

Hello Hellohijust!

I am sorry to tell you that mobile is not supported yet. 
I did try many workarounds to make it possible but I have not found a great solution yet. 

Thank you for having interest in the game, and maybe in the near future I will be able to create the mobile version!

Hello Dartindiger!

I'm glad to hear that you enjoy the game 😊
If you didn't know, you should definitely check my youtube channel too!

Thank you for playing the game! :)

Hello aibolbas!

😭😭😭😭


Thank you for playing the game!

Hello ReastedPRune!

I recognized there was an issue while restarting the game with Wildhunt P1... 
I will make sure to fix the problem by the next update :)

Thank you for playing the game!

Hi Aegis!

Checked.

Thank you for playing the game!

Hello sylspoth!

You will be able to use Pequod Ishmael in the future!

(Same skillsets with Ahab, no ally summon, replaced with Blind Obsession)

Thank you for playing the game! :)

Hello Parsiteasked!

You are right, Roland is a pretty tricky character to use. I was supposed to put how to use characters in the information menu, but I made it to the point I actually did so.

I am preparing a discord server, though I have to tell I am unprepared.
I never did something like this and I don't know how to manage filters, channels, posts and all that. It will take time to learn but in the near future I would like to create a community space to do so :)

Thank you for playing the game!

Hello Angeldog224!

You eliminate the yellow man (there is no yellow man).
Since when did prescripts contain normal contents anyway?

:)

Hello ryn74!

You gotta go to settings -> privacy & security
scroll down until you find 'allow Monolith to launch' or smth like that.
this happens to most downloading games for any mac game.

Hi TheSeal!

You should definitely check out a program called Parsec, it helps you to connect with your friends online to play local multiplay games together!

Hi Sunshower Wonderlab!

I am kindaa unsure because the prescripts should either fail or succeed before getting the next one. Regarding that I will look over it and fix the issue if it happens.

Thank you for playing the game! 😃

Hello Lussss!

Wildhunt is a generic heavy weapon character, so its very true that he has a slower startup for his moves, especially the 5th skill. For compensation wildhunt generally has a high base damage and a huge hit box, which I find it balances his heavy weighted weapon. 🤔

Thank you for playing the game! 😊

Hi scrachkan!

It's good to tell you that half of them I had similar ideas with the ones you mentioned there. I guess gamer sense is real 😎

Thank you for the list outs and I am excited to show what's more to come!

Hello linvnka!

You can hold the 'down' button to use Roland's second skill page.
As of now there is only one skill, Atelier+ which you noticed. 
I find this issue to be prevented by finishing the information menu one day.

Thank you for playing the game and I will further look into improve accessibility! 😊

Hi dervorce!

There is a little issue with the restarting coding, and I will get it fix when possible.

Thank you for enjoying the game and I will continue to make more gimmicks and skills to mess around with! 😄

Hello SanyaBlinn!

Ahab is generally a difficult boss to fight, I struggle occasionally to beat it too...!

About the bug parts I am looking over some issues like the skills being not ran while the cooldown does, etc. 

Thank you for playing the game and I will return with improvements! ☺️

Hello Scrachkan!

The original players remember v1.01 indeed! 😎

Thank you for playing the game since early release, and I hope to show you more content in the future! 🔥

Hello Redlight_S!

I have much more I want to update and show. I want this game to be the #1 Project Moon fan game. I have so many ideas in my head, but I wonder if that will ruin the excitement 😳

Thank you for enjoying the game! And see you with more content in the future 😁

Hello Phantomist!

I am sorry to say I have no clue of the issues whatsoever. 
It may be an issue of a the program designed in 64bits Windows, if that is the problem.  

I hope you have a workaround the issue, and I hope your friend for the best..!

Thank you for having interest in the game 🙏

Hi MethDevil!

Some of the keys don't really chain in a combo, it would be best if you test it on training and see if it stuns them throughout the whole attack chain. 🧐

I am making more defensive skills for characters (combo breakers) and that could possibly be a way to block attacks. 


Thank you for enjoying the game 😁

Hi BadgerpatcherXD!

I will look over controller inputs if that is possible. If not I'm pretty sure there are executable programs that converts controller input into keyboard input, that could be the last resolve XD. 

I have much more I want to show so hold on tight!

Thank you for enjoying the game 👊

Hi Nilantive!

First to ever mention Redsheet! 
I would do a workaround if there are more issues about using skills while falling off.

Ahab might get a little bit of nerf (skill cooldown and little bit of damage wise) but the overall stress you will gain will be the same B)

Thank you for playing the game I hope to show more I have in preparation 😁

Hi Mel!
I'm sorry there was an issue running the game. I hope I could get more information to get troubleshooting with the issue. My game is operated on Windows 10 too.

For double checks, download the windows version of the game.

After extracting the zip file, double click on 'Monolith V1.1.exe'

If there is an issue after these procedures do tell me...! 

I got my hands on 'real programming languages' and am trying to make an app version. As of now its kinda whacky and have to reimplement button designs, but it will be amazing if it can get to work!

Hi Darknerty!
If you help me pay the $139/y for the web to apk packager, sure.
The free version only allows up to 100mb, which is way less than I need.
And also doing so will only allow you to press one button at a time.
(I imported a lighter version of the game to my phone and it wasn't the best)


Though, thank you for having interest about it! I personally wanted to do this as well and have the mobile ui's ready, it's just that it seems impossible. 

Hello Trantungss!
I notice that [easy] Ahab is set more difficult than I anticipated.
The painful combos done by her are mostly intended during hard mode, but it seems like her skills are already long enough to outrun the time gap I set for easy mode.

I heard many feedbacks of making 'To Claim Their Bones' more rewarding, and yes, I will rework the move. It was meant to be stronger with 'poise' after using moon-splitting draw, a skill 5 that is unfinished yet. But I guess I could generally upgrade the skill. (and yes I will either stun the opponent or make the animation of putting the sword faster)

Overthrow is as intended, I recommend you to not get close to the opponent before using the skill.

Keybinds options will be added by the next update. 
Perhaps, I had to make a better tutorial.

Thank you for having interest in the game, I have a lot to improve and I really appreciate your feedback!

Hi Cardgod278!
I acknowledge the problems of the key binds for the game. I am working on a setting option to rebind keys, so hang tight!
 (in fact I have this ready in the dev menu but I don't have a accessible UI yet)
It will also be better if I got more details of how Don's 4th skill is being awkward..!

Thank you for having interest in my game!
There is much more to show and improve, I am after all working on this alone by myself.
-Flip-