You can create the same effects yourself by following my tutorial here:
FlexUnit
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I'm really glad you liked my work - thank you! 😊
The quickest and easiest way to achieve the effect you’re looking for is to put the background on a separate layer and use two overlay cameras. The first camera should render only the background layer and move at a constant speed. The second camera renders everything else on top of it and stays fixed.
A more advanced method would be to modify the "AutoScroll" graph. Instead of linking the scroll speed to the camera’s position, you can pass in coordinates that are constantly updated by adding a value at a fixed rate.
Hope this helps, and happy developing!
Just wanted to share with you a process of creation this asset. It's available on YouTube:
I'm going to create more 2D images, 3D models, special effects, shaders, visual effects, and animations in Blender and Unity and share them with you for FREE! And if there's a specific asset you want me to create, check out my YouTube channel and drop me a line in the comments below my videos.

























