Solid game. I think game could really benefit from faster early pacing, more sfx (and vaster randompitch range) and some catchy tune
FLemming1k
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Truly a gem, a good management game in a jam is so hype! The clicking, ui, sfx and graphics all are livid and working really good together. Clear tutorial and gameplay loop. Though at some point pre-sattelite game became incredibly laggy (like 1 fps) and was unplayable, sadly. Loved the experience nevertheless!
Nice game! Reminded me of 'Only One' (pretty old mobile game i think?) Smooth movement, pretty graphics. I got to wave 7 and for me it wasn't really clear how to hurt the boss. Also, I'd really like to have more impact on hitting enemies, maybe a bit of camera shake? Enjoyable experience nevertheless, had fun playing this
I'm looking for feedback for my game, Psychosis, for the GMTK Game Jam 2026. It is a fast-paced twin-stick shooter where your core resource is your own decaying mind. You have to keep eliminating enemies to siphon energy and survive.

I am looking for some honest feedback on a few specific things:
- Difficulty and balance: Does the "kill to heal" loop feel fair and rewarding, or is it too punishing?
- Controls and mechanics: Is the deflect/parry intuitive to use? Are the controls easy to pick up?
- Page design: Is the description clear? Does it give you a good idea of what the game is about?
- Does the cover art stand out in the jam browser? Would you click on it?

Quick heads-up: the web build can stutter a bit due to the real-time shaders and particles.
I would be more than happy to check out your games and leave feedback in return. Drop a link in the comments.
Here is my submission:
https://flemming1k.itch.io/psychosis
https://itch.io/jam/gmtk-jam-2026/rate/4826394
Thanks for your time, and good luck with the jam.
Gem without a doubt. Top visual contender for sure. Photobashed final boss is amazing. Loved the soundtrack, upgrade variety, player moveset. I think items don't persist after death as intended though? and are the settings intended as it is now? Would really like some visual effects on player hit, maybe some camera shake. Dashing enemies (they spawn from level 5 i think?) seem a bit unfair, could be on me. Goodluck, hope to see you >top100 in overall






