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Flayion

35
Posts
A member registered 16 days ago

Creator of

Recent community posts

thanks for the feedback. Yeah in level 3 you can cheese pretty hard climbing the walls because you stick instantly, a fix is definitely a good idea. Thanks for reuniting the socks

thanks for the review!

thanks for the review, the moving platforms are a little hard. I agree there is room for improvement with the power of shots.

Thanks for the feedback, did you check out level 3? Less thud there

Nice mini games, now im second place :D

The humor is great. Nice mini games, takes a little bit to get used to the fall speed but its fun!

Great polished game. Nice puzzles. Just well done!

Really liked the visuals and audio but it was much to read. A gameplay tutorial would improve the game a lot!

love the sillyness. Poor gnomes!

The checkpoint animation is great, love the visuals. 

Very cute and relaxing game! 

gambling is always a great idea. Very nice visuals and sounds as well.

It takes a while to get the movement, but I really liked it. Once you get into the rhythm you can kinda fly through. 

Those little rock npcs are great! Cool game loop, its easy to die to the police.

game freezes when you collide with the "chest"(?). managed to lose some fights, a little tutorial would be great. Fun idea!

Nice retro vibe. Reminded me of the ultima underworld.  Would like a map tho.

yeah, it was the dvd. 

thanks for the review, I know the game is missing a little raccoon…

I agree with the other comments, i like the artwort but it feels kinda slow and movement is a bit floaty. 

Great, now my head hurts! Really interesting entry. 

Don't think i did anything special. Just did my 5th sandwich and finished the day.

Nice minimalistic art.  The music was fitting as well.  Good gamejam platformer!

Tower Defense meets Deck Builder, great Idea. The Interactions are great as well. UI was little bit confusing at first, but figured it out quickly. I also placed a tower at the interactions button several times haha

Thanks for the feedback, we we're thinking about implementing a trajectory indicator but math is hard... I hope we can add it in a later version.

Thanks, the bug is fixed and I was able to make 5 Toasties, but then it got stuck on the "driving" screen.. I think you want to keep the racoon away from me :D

unfortunately the game crashed for before buying my 4th ambrosia. Until then it was a nice and relaxing game. Would like to see a visual indicator for the fertilizer income.

Very cute game! Love the racoon.

 don't know if i did something wrong, but I couldnt make the sandwich. Got all the incredients and clicked the toaster but nothing happened. The grill didnt open the next few days.

This did seem familiar... maybe you could do a tutorial how you made this game? 

The pop ups made me laugh and the boss is terrifying. Nice entry! 

Had a few enemies spawn directly on top of me which felt kinda unfair, maybe you can force some distance when spawning them?

Cute story, enjoyed the sillyness. Didn't really get the milk puzzle but solved it anyway. The movement was nice and felt really bird like

Good concept, reminded me of worms. Really liked the shop for the upgrades. The Graphics need some love, but givin it's a jam game, great entry!

Got the bunny! Very fitting music selection. The Move indicator is a nice touch, i liked that you can build like a little route through the room so you dont have to rotate too much.

The music really fits the "strange" and intriguing vibe ob the game.  Well done!

Awww, Axys artwork is really cute. The mini cut scene when you get float did it for me