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Flavelius

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A member registered Apr 15, 2018 · View creator page →

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Looks and controls very good. It feels a little unfair when enemies are at the lower half of the screen where they tend to notice you earlier than you can see them. In contrast to the top where you can already see them while they don't yet notice you,both because of the camera angle, maybe hinting it a bit towards orthographic projection could help.Additionally a small dynamic zoom-out may improve control in fights by allowing a better overview of the situation, or maybe just by increasing the viewable area a little by default.