I really wish there was a more "happy" ending, but I totally get the mindset that was being established in the game. Pretty creepy stuff too.
Flamez Plays
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I can certainly see the potential, but there's a few glaring issues. It's way to dark, even with the update that added more lights. The character moves slow, and felt like he was getting slower as I continued to play somehow. Pickups are all over the place, with the bedroom key being able to pick up from the 4th floor, and it didn't work, and I'd really suggest putting a clip ramp on the stairs so the player's head isn't bobbing constantly while moving up or down the stairs.
The design of the level, mechanics, and the Doctor are great, but my biggest issue was that the enemy seemed completely silent and unnoticeable until he killed you. Maybe adding some spatial audio to his movement or using the light on his head to add a light glow effect would go so far in making him imposing but allowing the player to be aware of his presence.