Simple enough to understand the basic mechanics regardless of language barriers, but I would love to read about all these ghosts and their various reports because the different forms they take are really interesting.
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A member registered Oct 01, 2017 · View creator page →
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A cult takes over the hotel, and it's influence spreads like rot.
Action
A Slenderman style game featuring Sweeney Todd
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Really nice work on the scares and mechanics and I'm glad I got all the endings, but there's a lot of what feels like "dead time" where nothing is happening in the environment (at least in my playthrough). Adding some dynamic effects like lights flickering, wind noises or leaves crunching could really amp up the tension.
Honestly, this was great. It's simple enough that anyone who's played Slender can get into, but the pacing increase along with the monster changing and story pushed this over the edge. The problems I ran into were going backwards was bugged, and the principal's office didn't open even after using the code.











