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A member registered Jun 14, 2021 · View creator page →

Recent community posts

The old r/nomnomnami subreddit is locked for some reason, but a new one called r/nomnomnamifans was started just a few days ago.

Also, I think I spotted an inconsistency in chapter 7 that you might want to correct. Moxie says "A two day trip... Moxie's gonna be camping out again...." before Treat tells her how long the journey is going to take.

Is there any chance you could add a way to skip through text boxes without having to repeatedly mash the [z] key?

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My heart is literally pounding, because I adore your characters so much and really really want them to be happy. I don't think I've ever felt this way about a work of fiction before. What have you done to me, Nami?

There is so much good stuff here. A cute new look for Mochi, some cute interactions with Cassia, a cameo I never could have seen coming... The wait was totally worth it.

Edit: By the way, is there any chance you could add a way to quickly skip through text boxes without having to repeatedly mash the [z] key?

Poor Vinegar... I have no experience with chronic illness, so this game was kind of a learning experience for me.

The customers are super cutely designed <3 Though I was a bit surprised that they were just giving me money for free and not actually buying any of my plants...

Trick's smile must be protected at all costs.

603 illustrations, huh? The amount of work you've put into this game is genuinely impressive.

This is adorable as heck. I'd really like to see more space stories that are cute and magical instead of serious and sci-fi.

Yay! A Treat game where literally nothing bad happens!

Your most impressive (and horrifying) work yet. Well done! Now, excuse me while I do some nitpicking...

I'd like to see unique endings where the hero kills the overlord but spares all the other demons. Currently, the outcome is exactly the same regardless of whether the hero kills or spares the other demons, resulting in a possible inconsistency in the "complacent maiden" ending. I'm also interested in seeing what happens when the underling finds out someone else already killed the overlord before they could.

I did not expect the quiet and stoic Chai to be such a hamtastic actor. I love it.

What is the name of their character, anyway? Prince Chaikovsky?

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I can't stop thinking about Trick. I think they've become my comfort character or something. They're happy just being who they are and doing what they like, and I love them so much for it.

Also, this game is what made me start learning about nonbinary genders, so thanks for that.

Edit: By the way, I just noticed that if you stand above Boreas while talking to him, Trick will walk straight through him...

My whole life I've never really been interested in romance, and after playing this game I finally know why. Thank you for helping me learn something new about myself.

Yay, I'm special! Your games are super adorable and I look forward to the next one.

It seems that you have to escape from the ice cave with Butterscotch to reach Toffee's ending, but that ending assumes you got rescued from the ice cave. Is this an inconsistency, or am I missing something?

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Mochi goofing around in the hot springs was super adorable. I'm glad this game ended on a somewhat high note.

And wow, I was really caught off guard when I looked inside room 101. I'm so happy for those two. <3

Edit: Found a possible inconsistency. In the previous game, the girls were going to have dinner at Treat's house, but according to this game, they all had dinner together before returning home?

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The interactions with Danny made me smile. I can't wait to see what the future holds for them.

By the way, what is the significance of Trick appearing at the moon ceremony? Does Treat have feelings for them too?