Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

fkrause

8
Posts
A member registered Jul 14, 2017

Creator of

Recent community posts

Liked the concept and the layout! Maybe you could switch the shoot function from the spacebar to mouse. Also, rainbow counter and more dragons! I liked the fact the dragon follows us! Also, I missed some kind of effect when we hit the unicorn, like something that would tell us that we are progressing (besides the tamed %). really good job!  

Liked the fact it is multi-level and not so easy at first. I missed some instructions and more items to interact with. Overall, good job! 

It is a bit to easy now, add more enemies and make it possible to fire to all directions and not only to the left.  Also, instructions are not clear enough, I figured out that I could fire by chance...

Oh! A compass for the enemies as well would be nice!

Liked the concept. Maybe the character could walk a bit faster and enemies could hit him somehow... Also, more enemies and maybe a "boss fight" would be nice! Overall, good job!
p.s: I just missed the rainbow,  where it was suppose to show up?

Nice game! it would be interesting to get harmed by other bugs, making it more challenging! But I loved the fact that it has 2 different levels! 

Loved the sound effects, objective and design! It's really challenging and enjoyable. More power-ups would be nice like making the objects fall slower or restoring the sleepiness percentage. 

I really loved the design and how it is divided into 2 levels! Good job!!