Currently I don't have any plans to add to the game at the moment, but I would love to make more games and there are plans for that.
FizzyMola
Creator of
Recent community posts
Super cool style and atmosphere reminiscient of Voices of the Void which I love. A lot of great 3d animations - even just including the capture scene itself - as a reward for all that hard work, way more than I was expecting which was really really cool.
I greatly appreciate that being caught isn't an instant loss, but the monster has a habit of chain grabbing you whiile scouting for those tricky last few spots. The shovel dig spot and the ritual stone together probably took me as long as the rest of the game combined lol.
I haven't played Cultist Sim, but I really love the kink, aesthetic, and presentation here! I could probably vibe with a full version of this that was a little less linear/storydriven and more mechanics or emergent-narrative driven, perhaps with a roguelike spin.
Though I did get stuck at about the library section, there's still just something satisfying about shoving cards in the boxes, and the parasite kink is a really good fit for the gameplay.
I like it. It took me a while to notice their lil' doingles. Didn't have any issues and thought it was a nice chill puzzle game.
Possibly could've benefitted from a sprint button, especially in the last level, as it's a fair size and takes a little bit to get all the way across it to carry the bits back and forth.

