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fixgritt

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A member registered Nov 22, 2020 · View creator page →

Creator of

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Thank you so much!

I'm far from the first to say it but wow, beautiful game! I really adore the way you move between game screens (looking down to your worktable, turning the pages of the book). The hand sprite adds so much feel to the game. 

I did struggle a bit with figuring out the combinations, but for a week-long jam this game has an insane amount of polish to it -- really well done!

thank you! I've added the .bitsy file to the game page; you should be able to download it and upload it right into bitsy. Best of luck with your own games!

thank you!

Thanks for the comment! I'll do some searching on my end and see if I can't make a patch for the missing pieces.

Thanks for playing enough to get that far! I'll try and get a patch out. If you do get to 0, it's suitably underwhelming. You get a little 'employee of the month' ribbon for your bunk.

Thank you! I'll see if I can't hunt down those last pieces and put a patch out :)

:') thank you so much! this is probably the favourite comment I've ever got from someone on my work. I really, really appreciate it <3

thanks! There were a couple other mushroom types I had planned, but didn't get the time to add in. A couple with spreading effects, a type of moss that could wall off sections... 

thank you! Definitely agree with having multiple requirements, perhaps in a future version :)

Nice work! I really love how compact the game is. The visuals are great, too.
You've got the game loop down, too.
A little bit of confusion on whether I had water or fire selected: at first I thought they each had their own separate spot on the bottom right menu (eg fire right, water bottom) and just had very similar icons. I'm guessing it's whichever icon is in the left spot is the current selection? I little more feedback on whether fire/water is selected may be good (even if it's just an arrow pointing to the currently selected one)

Otherwise, really good work! I checked your profile and couldn't see any other games, so I look forward to seeing any you make in the future :)

thank you! :)

thank you! I really appreciate your comment

Thank you for the comment! Glad you liked it

Thank you so much! It was exactly the vibe I was going for -- happy it came across :)

Hey thanks for playing! Currently in the process of fixing the mouse bug, so that should be fixed within a couple of days :)

As for endings, the game is designed to go on 'forever', but within the confines of the jam there's only eight days of story. If I ever end up adding to the game, there'd be longer-term storylines, but not for this version.

It uses the Fungus plugin for Unity to handle the branching dialogue system (link to the github). Really good open source plugin, however I've noticed the forums have gone down recently.

Thank you so much! I'm happy that you enjoyed the game <3

The game has an auto-save at the beginning of each chapter, so it's not something you can manually do as the player.

Also, RC was made in Unity using the Fungus plugin which sadly doesn't have a log/an easy way to implement one. I've played some Ren'Py games since, and ooh boy does it have some good in-built features.

If I need to update the game again, I'll make sure to look into that line-skip issue.


Again, thank you for playing and for taking the time to write such a lovely comment!

Hello!

I've attempted to make a macOS build of the game (if you re-download the game, there should now be a file called TheRubyCourt_v1.1.1_MacOS available.

Since I don't own a Mac, I have no way of testing it on my end, so please let me know if it works! You may have to enable permissions/admin rights in order to open the game.

Let me know how it goes!

Hello! Thanks for letting me know you've encountered an issue.

Sadly I haven't been able to reproduce it on my end. If you paid for the full version of the game, please send me an email through my website's contact page: https://www.danamckaydesign.com/contact-1

I can either set you up with a special build of the game, or issue you a refund.

Thank you for pointing this out! I've gone through and found the error. If you re-download the newest version of the game (v1.1.1 available on the itch page) the issue should no longer be present.

Hi there! Sorry to hear you've had an issue.

The build of the game referenced in that error is the web-browser demo, not actually the full game (so the file 'TheRubyCourtWebDemo_v1.1' shouldn't be part of your purchased download).

Below I've posted an image of how the installation process should happen (if it doesn't appear like this for you, please let me know):

If there's still an issue, we can look into it further :)

:,) Thank you so much! It was such a lovely read and it's so gratifying to hear that you really engaged with the story. It's always so hard to tell when you're writing something if you're giving too much away/too little, etc. That you put so much effort and thought not only in playing the game but writing about it, it's very heartening.

And the critique! All very fair points. Sound was something I struggled to implement, so it may be worth it for me to review it if I go back for any bug fixing. Same goes for the ending: it was a hard balance for me to figure out how much to show vs. what the player wants to fill in for themself, but it's good to know that you wanted more rather than less.

Again, ty so much for the review! An absolute pleasure to read.

Thank you!! This isn't my usual art style, so I'm really happy people are liking it :)

Thank you so much! I've replied to your email :)

Thank you so much for your comment!

I have.... a confession.. to make. I haven't ever actually played VtM. It's on my list, I swear!

Yeah I'm really excited about the rest of the game getting done, since that's where the queer themes come in stronger. It's not a romance story or really a particularly hopeful one... but I do hope it comes across.

As for Marvella's name, a coincidence in the fact I thought it sounded suitably vampire-y (so probably!)

Again, thank you <3

thank you so much for playing!

and thanks for bringing up the text issue -- I'll take a look at it over the weekend :)

thank you so much!

thanks! I made it using C# in unity, and just built it out for webGL

A really neat idea, super cool!

good idea! I'm planning on going back and tweaking a few things, I'll add something like this to the list.

Huh! Very, very... curious. Thank you for playing though!

I built it using the PC, Mac & Linux Standalone option within Unity build settings. I'm not familiar enough with Linux to know if using Manjaro will have any effect, but the game is 'pay what you want' so you can always download for free and test it yourself :)
Thanks for your interest!

ah, working as intended

Thank you so much for playing! It's good to hear that you enjoyed it :)

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wow thanks for the video! It looks like there's some scaling issues, so I've made an update to the game that fingers crossed helps with it.

hey thanks for playing! I totally get your point with the magnifying glass.