Thank you so much!
fixgritt
Creator of
Recent community posts
I'm far from the first to say it but wow, beautiful game! I really adore the way you move between game screens (looking down to your worktable, turning the pages of the book). The hand sprite adds so much feel to the game.
I did struggle a bit with figuring out the combinations, but for a week-long jam this game has an insane amount of polish to it -- really well done!
Nice work! I really love how compact the game is. The visuals are great, too.
You've got the game loop down, too.
A little bit of confusion on whether I had water or fire selected: at first I thought they each had their own separate spot on the bottom right menu (eg fire right, water bottom) and just had very similar icons. I'm guessing it's whichever icon is in the left spot is the current selection? I little more feedback on whether fire/water is selected may be good (even if it's just an arrow pointing to the currently selected one)
Otherwise, really good work! I checked your profile and couldn't see any other games, so I look forward to seeing any you make in the future :)
Hey thanks for playing! Currently in the process of fixing the mouse bug, so that should be fixed within a couple of days :)
As for endings, the game is designed to go on 'forever', but within the confines of the jam there's only eight days of story. If I ever end up adding to the game, there'd be longer-term storylines, but not for this version.
It uses the Fungus plugin for Unity to handle the branching dialogue system (link to the github). Really good open source plugin, however I've noticed the forums have gone down recently.
Thank you so much! I'm happy that you enjoyed the game <3
The game has an auto-save at the beginning of each chapter, so it's not something you can manually do as the player.
Also, RC was made in Unity using the Fungus plugin which sadly doesn't have a log/an easy way to implement one. I've played some Ren'Py games since, and ooh boy does it have some good in-built features.
If I need to update the game again, I'll make sure to look into that line-skip issue.
Again, thank you for playing and for taking the time to write such a lovely comment!
Hello!
I've attempted to make a macOS build of the game (if you re-download the game, there should now be a file called TheRubyCourt_v1.1.1_MacOS available.
Since I don't own a Mac, I have no way of testing it on my end, so please let me know if it works! You may have to enable permissions/admin rights in order to open the game.
Let me know how it goes!
Hello! Thanks for letting me know you've encountered an issue.
Sadly I haven't been able to reproduce it on my end. If you paid for the full version of the game, please send me an email through my website's contact page: https://www.danamckaydesign.com/contact-1
I can either set you up with a special build of the game, or issue you a refund.
Hi there! Sorry to hear you've had an issue.
The build of the game referenced in that error is the web-browser demo, not actually the full game (so the file 'TheRubyCourtWebDemo_v1.1' shouldn't be part of your purchased download).
Below I've posted an image of how the installation process should happen (if it doesn't appear like this for you, please let me know):

If there's still an issue, we can look into it further :)
:,) Thank you so much! It was such a lovely read and it's so gratifying to hear that you really engaged with the story. It's always so hard to tell when you're writing something if you're giving too much away/too little, etc. That you put so much effort and thought not only in playing the game but writing about it, it's very heartening.
And the critique! All very fair points. Sound was something I struggled to implement, so it may be worth it for me to review it if I go back for any bug fixing. Same goes for the ending: it was a hard balance for me to figure out how much to show vs. what the player wants to fill in for themself, but it's good to know that you wanted more rather than less.
Again, ty so much for the review! An absolute pleasure to read.
Thank you so much for your comment!
I have.... a confession.. to make. I haven't ever actually played VtM. It's on my list, I swear!
Yeah I'm really excited about the rest of the game getting done, since that's where the queer themes come in stronger. It's not a romance story or really a particularly hopeful one... but I do hope it comes across.
As for Marvella's name, a coincidence in the fact I thought it sounded suitably vampire-y (so probably!)
Again, thank you <3








