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Fire

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A member registered Jan 23, 2024 · View creator page →

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A bit too intense off the bat, would be nice for it to build up to that level as you get used to it. Great visuals though.

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Oh I really like yours! Thanks I did that through a shader graph effect, it was surprisingly simple that way. I'll keep going but congrats on yours, it's a good little game.

Yeah, its a shame as I feel like another few days could've made it, but the next one will be easier.

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I could use some too, I'll message if that's alright

ah, well they didn't show up til you got on a bit so its fine. I dont know Godot well but I imagine you can  have the enemies save their acceleration to a variable and use that at the time of collision with the static2d or whatever its called.

You hurt my brain a little in a good way, nicely done

I don't really understand it, but it was a cool idea

Fun little game. Gun stops shooting after a while and enemies start dieing on there own so I assume a bug there but it was cool.

Do it

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The core idea here is excellent, it needs some refining of course but for a jam it's great. It felt like a unique concept and while a bit too slow and too easy the idea is definitly one worth continuing. The art and feel is spot on. Well done!