It's hard to control, it always feels like the firefly is on ice. It's clearly part of the game design but, as applejag said, there can be other ways to make controls more responsive while keeping the challenging navigation. But that's a good start! Can't wait to see it turning into something bigger.
Firefly Zero
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Fantastic! Nice visuals, interesting gameplay, a good use of the theme. The game is obviously designed for multiplayer but multiplayer support still needs some polishing. Also, performance needs some clean ups as well. I'm sure that, given more time for polishing, this game will be one of my favorites for multiplayer! I hope I can make it work (in terms of performance) on the device before FOSDEM.