This is a really elegant little improv exercise! It's interesting that the "Renter" has such open-ended prompts to choose from, and the "Rentee" has a very specific script, but they still dictate the outcome of the interaction.
FireflyToby
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I'm a little embarrassed to admit that once I got the idea for the theme and mechanics, I forgot about other possible aspects. Partners, for example, didn't even occur to me! I did bring a metronome into my office while I was fiddling with the game to try to work that in, but I ultimately scrapped it, assuming most people probably don't own a metronome haha
I wouldn't say there is one set strategy to follow - I tend to prefer games where the player can take different approaches and still be able to win. When I play it, whether I immediately move towards the center or aim to take out the Enemies depends on previous rolls/turns. For example, if an Enemy's move takes it closer to the Player token, I'll probably work to eliminate them before turning my attention back to the center.
If I'm following your questions correctly, then yes, the player still has some control over the movements of the NPCs. However, if we work under the assumption that all NPCs have their distinct goals, it is up to the player's good faith to select an option that is most beneficial to the NPC who is currently moving.
The Player and the Informant will probably both want to head towards the center initially. I did specify in the rules that under no circumstances may any character remain in the same position, so it isn't exactly just waiting for a win. It may be in the Player's interest to attempt to eliminate the Enemies, for there is the possibility for the Enemies to eliminate the Player.
If you have suggestions on how I can word things more clearly, I can certainly update the rules as written. Of course, things that are perfectly sensible to the writer may not always be understood by the reader, so I do appreciate you voicing your confusion.
A play example will be forthcoming, but I'm still working on how best to do that.
I've noticed that some jams say "1 page RPG" and mean 1 piece of paper, front and back, while others say "1 page" and mean just the front. So for clarification, are the constraints here 2 pieces of paper, both front and back, for a total of 4 pages, or is it 2 pages, just the front, full stop? Thanks!





