Fun and very satisfying... until you DIE :)
FIREFLIES
Creator of
Recent community posts
I liked a lot the art style and the original premise of the game!
The actual experience felt a bit rough around the edges: the dash is difficult to control and you payload tends to get stuck easily around the corners. I also felt a lack of tutorial and the npc felt too static. It looks like you got a solid idea though, so maybe with more polish it will fly.
What a treat! Turning a theater piece into a puzzle platformer is why video games are a form of art.
Visuals are great! I couldn't hear any sound (was it intentional or a bug?). One level was frustrating because I had to repeat multiple times just because I had missed a platform.
The level selection with the clock looks clever, but a bit confusing.
All in all, great work!
Fun to play! The physics of the bounce was really cool and presentation was good. I would recommend to make the clown more responsive or add maybe a dash with a cooldown to allow for last second saves and avoid the frustration of knowing you can't make it to the other side of the map, while still trying. All in all, well done!




