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FIREFLIES

87
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A member registered Jun 01, 2021 · View creator page →

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Fun and very satisfying... until you DIE :)

Lots of combos!! Nice juice on the card interactions!

I enjoyed leaving one citizen per planet alone to face their doom. :D :D :D

I wish I had a dash and a power up to collect multiple citizens at once. Or maybe have a shouting power to draw some of them towards the ship.

Great physics btw!

I was drawn in by the portraits of the different characters. I suck at deduction games, so I can't comment on the actual mystery. Great job though!

Extremely original concept and art direction!

Very good art style!

What a great visual story told with a very satisfying drag&drop mechanic. Excellent work!

Very frustrating but in a good way. Well done!

Funny :D

I liked a lot the art style and the original premise of the game!

The actual experience felt a bit rough around the edges: the dash is difficult to control and you payload tends to get stuck easily around the corners. I also felt a lack of tutorial and the npc felt too static. It looks like you got a solid idea though, so maybe with more polish it will fly. 

Surprisingly polished experience. The art style looked functional, but past it the interactions feel very satisfying. Well done!

Interesting mix of setting on a traditional play pattern! I liked the art of the keyart, well done!

Interesting mix of setting on a traditional play pattern! I liked the art of the keyart, well done!

What a treat! Turning a theater piece into a puzzle platformer is why video games are a form of art.

Visuals are great! I couldn't hear any sound (was it intentional or a bug?). One level was frustrating because I had to repeat multiple times just because I had missed a platform.

The level selection with the clock looks clever, but a bit confusing.

All in all, great work!

I liked the setting, and the writing was hilarious....I'm authorizing unpaid overtime! :)

Good job!

I loved everything of this game. From the concept, to the the gentle original mechanics, the smart use of limited animation, the dreamy atmosphere, the sound, all of it. Well done!!

I like a lot the drawings and animation of the vampire. Well done!

Great game, nothing to report, it's just fun and well polished! Congrats!

I like the idea. Also the title page looks very polished. The game feels rough the edges in the way it's responsive, but with more polish it could be very satisfying. I didn't like that the monster spawned right in front of me every time, but it's an easy fix. Congrats in finishing the jam!

Fun to play! The physics of the bounce was really cool and presentation was good. I would recommend to make the clown more responsive or add maybe a dash with a cooldown to allow for last second saves and avoid the frustration of knowing you can't make it to the other side of the map, while still trying. All in all, well done!

Very atmospheric presentation, well done! I had a hard time reading the text in the first image, then I didn't know what to do afterwards.

I agree that having faster sheep would help make the game feel more engaging. OR, you could go for a cozy vibe, by upping the art style and making the whole experience relaxing. Nice touch the sheep sitting when they enter the pen. Keep up with the great work!

Very fun to play. Good polish of the music between levels. A bit too easy because I could just spam by locking the mouse over the enemy. I would like to have more visual feedback on the amount of hit points remaining to defeat an enemy. All in all, very good!

It looks you guys run out of time, but the character model and its animation are very good and the music creates a very interesting loop already. I hope you can develop your full idea, I love games with this atmosphere. Good job!

I was attracted by the art, but I didn't understand what to do.

Very touching game, beautiful art and music. Well done guys!

Super concept using the cinematic decomposition of shots to create mini games. It perfectly captures the editing of those Western movies you're referencing. Well done! I'd love to see it turned into a fully narrative game. Well done!

I like this concept very much and coincidentally it combined our last year mechanic of ghost but in a cooperative way. I only got stuck with the doors. Some performance issues in the browser, but hey, it's a jam! Well done guys!

I loved this game!!
With a bit of polishing, a nice tutorial and some more levels I could play it many times and with my partner. Well done guys!

I loved this game!! Added to our collection. I hope you'll continue developing it.

The browser version unfortunately doesn't go past the first screen for me. Nice graphics though!

I have a bit of a soft tooth because we're also making a game about sheep, but I liked this.
Very funny design and sound for the sheep. A bit more care for the presentation and you'll have nice little game to pass time. Bravo!

Very cute graphics and great idea! Well done!! So sorry you missed the opportunity to enter it in the jam rating, but you got a great game out, bravo!

Very addictive!!! Great polish! Well done!!

Thank you! We're glad you enjoyed it :)

Omg , thank you! :__

thank youu

Thank you for trying it out! ^^

Thank you!!

Thanks a lot!