Hey, congrats, your game got featured in a Merg video!
Recent community posts
Cool game! Although one thing to note: When a wall is half broken and you hit it, it restores. I believe this is because you have it set in phases (fixed, half broken and destroyed), and when you hit it can deal 2 stages (critical hit I suppose?) and this resets the broken wall. And pausing it doesn't stop the music, which is kinda wierd (but not a problem really). Otherwise awesome game!
I was wondering one thing: I know you don't use vanilla JS but do you know how to flip a sprite in vanilla? I'm a complete noob with this stuff so right now my character only faces the direction the spritesheet gave me....
EDIT: So long as we're posting high scores I got to lvl 6
So here's my bug catcher review :L
1. Left click: Place block
2. Right Click: remove block
3. 2 Doors can be on top of each other - DONT WORRY THOUGH! You can still enter even though it looks like only one door :L
4. Space spawns the last enemy you saw/ attacked, at the mouse position.
5. Spawning yourself inside a block ( or an enemy ) renders the entity unmovable. You can always free it though.
6. Ratbone's disappearing bone act
That's all for now, I'm out!
Thanks. I'm not using Unity so it is a bit harder, but some guy on StackOverflow recommended using
canvas.imageSmoothingEnabled = false
And that makes it really nice and sharp. Thought I might share it with you. Once again thanks and have a good day!
Thanks so much for this! These are exactly what I'm looking for! And the necromancer's so cute :D
I don't mean to be a party pooper, but do you know how to make the images larger without them being... fuzzy? I just don't want my characters to be so small... Any help would help a lot!
Hi there! Your game is sooo cool! I really like the concept for swarmbug, and I was wondering if I could use it and the rollerpig in a game I'm making (with credit of course)? That would be amazing! Even if not, you're truly talented and this game is amazing.
Thank you for your time,