I feel like the concept of betrayal/trust could be explored more. I think it has potential. :)
The game could have done better teaching me how to play, but other then that - great what you achieved in this short amount of time!
So good. We actually had the same idea for this exact scenario and spent 2 days of the jam making a game about deciding wether the alarm is false or true. But we couldn't figure out a way to make it work for multiple alarms in a row... You nailed it with your idea to make it only playable once! Nice job and solid work! :)
So stressful, great work ;)
I feel like this could be a fun puzzle game, where you have time to plan all the scheduling . The days passing all the time didnt let time to read all the conditions and relations to plan out the perfect alignment of all entries... But I guess this is also sth. you wanted to convey.