the game opened with an indirect call to null error for me
FindingCheeko
Creator of
Recent community posts
This was a cool experience, the way you managed to make an expansive feeling maze with so few assets and made it not feel repetitive was amazing. I really enjoyed the premise and think that if you added a few more levels and some sound it would be a great game to revisit. I did have a glitch where my character kept staring at the floor, but even with that I wanted to navigate the labyrinth. Also the idea of having the player grab a notepad to map out the maze themselves is a novel idea that I could see my nephews getting super excited about (I was too). Overall a pretty solid game, good job :)
Thank you, I am currently obsessed with Fishing, both in games and in person so I wanted to communicate some of that interest. The boat was fun to implement, fun fact it reverses twice as fast as it goes forward because I had to inverse my movement script and I forgot to change the values to match it.
I agree with so much of what you have to say, I felt proud it was completed but like it was wanting more. I’m happy it worked on Linux, my friend said he couldn’t get it working the night before the deadline and I reuploaded it but he didn’t have time to test it before work. Thank you for the honest review.
This was a fun game that absolutely dripped with style. The music was so calming and I didn't want to put it down. I didn't make it super far but I do think it would be cool to unlock more story through emails to uncover why this work is being done (If there are some of those that's awesome). Well done, and well made.