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Final Punch Games
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A member registered Mar 13, 2018 · View creator page →
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A way to use texture images when drawing pixelart
A dynamic kaleidoscopic explosion
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Ultra-Fast 2D Dynamic Lighting System [GMS 2] comments · Posted in Ultra-Fast 2D Dynamic Lighting System [GMS 2] comments
Hello. This seems like the simplest and at the same time best lighting engine ive seen for gamemaker. Is there any way to support you and do you have any idea when a ready for use version will be available? Id also like to know if you are planning to make entities (characters and non solid objects) cast shadows too.
Thank you very much for making this.