Thank you so much! It was definitely a labor of love getting all the mechanics, ship handling, and visual details polished for the jam. I really appreciate you taking the time to play and comment!
Ryan Fillingham
Creator of
Recent community posts
Thanks for the review and for giving it a play! That red smear on the sand definitely doesn't pull any punches, it's a tough war out there! I was aiming for the emotional uplift to come from the relief of finally getting survivors back to Dover, but the road there is undeniably grim. Really appreciate the kind words on the sound effects, theme, and game loop!
END EX V1.1 Update
Thanks to everyone who played END EX during the jam and took the time to leave feedback.
This update includes many of your most requested improvements!
Visual Improvements
- Bigger game window with improved scaling and fullscreen
- Brighter visuals with a new brightness slider
- Clearer HUD and easier-to-see pickups
Gameplay Improvements
- Smoother lane changes with reduced camera shake
- Fairer traffic spawning and improved early-game balance
- Traffic can now crash, creating temporary traffic jams
Audio & Effects
- Full sound pack with engine, horn, crashes and UI sounds
- New smoke effects for lane changes, damage and wrecks
Quality of Life
- Improved tutorial
- Pause menu improvements
- Bug fixes and general polish
Thanks again for all the feedback, it genuinely helped shape this update!
Appreciate the feedback! The latest update (Phase 1) addresses the grid concern and adds a lot more variety:
> - **Grid size:** You can now choose 8×8, 10×10, 12×12, or 15×15 matches can be quick or epic.
> - **Terrain & maps:** Different terrain themes (woodland, desert, arctic) with randomly generated layouts. Forests absorb the first hit, water/mountains/villages block placement.
> - **Recon units:** Drone, UAV, and SAT satellite recon that reveal hidden terrain and enemy units plan your shots with intel.
> - **Hardcore mode:** Removes hit/miss markers true deduction like the original Battleship.
A carpet bomb charge-up is a cool idea might explore that for a future update. Thanks for playing!






