Thanks, I'll do keep it for sure!
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I really like it # D
Everything's great - the particles, need of thinking, music, graphics... okay, the colours should be different. But not necessarily green and brown. Any nice color palette.
Well... The controls are good, but I had a little problem that I had no idea where to go, nor in which direction the finish line is... What about a minimap or something like that or some clues or changing color of background when I am getting closer to the finish or ...
Thanks : )
This place was actually intended as a little trap, but yeah, it's not really satisfying to get trapped there, so I'll probably fix that place.
And yeah, I plan to extend this game! I am happy with this game feel too.
Thanks : ) Half of the credit goes to my brother, so I'll tell him. Okay, more than half, he drew everything what doesn't move there. :D
But I wouldn't call the movement faulty... It's just way different than usual. I pretty like it. It makes the game more interesting, in my opinion. But okay, some people might wouldn't like it.
One of the best games here! (In my opinion)
I love the font, rather not change it.
I only don't like the music.
And both the character and color palletes are great looking.
Congrats! Nice work ^u^
Nice game! I only wish the selected menu button to be somehow marked as selected. (Easy way of doing this is to set the selected button not interactive.)
And I suggest to make the defeated knight fall of the horse.
And the progression is a bit slow - if I understood correctly, game over means deleting whole progress. So bigger rewards probably. Another option is not to delete the progress after a lose.
One of the best games here!
And it is long right enough.
Visually empty, but you would need another person to make it, cos you couldn't have time to make an art too.
But you shouldn't make the the walls that dark, cos the floating text is hardly visible. And use some nice font next time.
I've really enjoyed it, though!
Clever idea! And there's some story behind it, that's nice. And visually great too, I only think the flashing light on the rover itself wasn't necessary... actually the rover whole would be made much better (visually).
I miss some objects according to which I can orient in the world.
And I am pretty sure that the delay is more than 2.5 sec! It's around 4 sec which is way too much.
But it's really a good game, nice work.
I just don't understand - is the lightning striking always at the same place? What means the "off by x meters" info then? Cos it show different numbers although I quickly click at the same place several times.
Yeah, I totally agree. With everything you said. But, you know, the time...
I can only say you can cheat ^^ The only option for everyone except me is to drive the cliffs up with the thrusters, I think.