Thanks, I'll do keep it for sure!
Fildasoft
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Thanks : ) Half of the credit goes to my brother, so I'll tell him. Okay, more than half, he drew everything what doesn't move there. :D
But I wouldn't call the movement faulty... It's just way different than usual. I pretty like it. It makes the game more interesting, in my opinion. But okay, some people might wouldn't like it.
Nice game! I only wish the selected menu button to be somehow marked as selected. (Easy way of doing this is to set the selected button not interactive.)
And I suggest to make the defeated knight fall of the horse.
And the progression is a bit slow - if I understood correctly, game over means deleting whole progress. So bigger rewards probably. Another option is not to delete the progress after a lose.
One of the best games here!
And it is long right enough.
Visually empty, but you would need another person to make it, cos you couldn't have time to make an art too.
But you shouldn't make the the walls that dark, cos the floating text is hardly visible. And use some nice font next time.
I've really enjoyed it, though!
Clever idea! And there's some story behind it, that's nice. And visually great too, I only think the flashing light on the rover itself wasn't necessary... actually the rover whole would be made much better (visually).
I miss some objects according to which I can orient in the world.
And I am pretty sure that the delay is more than 2.5 sec! It's around 4 sec which is way too much.
But it's really a good game, nice work.