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fiaful

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A member registered Mar 02, 2017 · View creator page →

Creator of

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ah ah grazie! dai, in questi giorni se ho un po' di tempo vedo di aggiungerci qualcosa, tra cui l'icona ;)

grazie! <3

grazie! <3

Grazie a te per il commento! ;)

Grazie! se arrivasse qualche altra richiesta (e magari anche qualche offerta) lo farei volentieri ;)

Thank you! My wife and my friend were very good, real champions! I can't wait to continue working with them on this and other jobs! ;) Thank you very much for the comment!

Thank you very much for your appreciation!

thanks for the comment! it may be a good idea we hadn't thought of ... thanks for your feedback!

thank you very much for the comment ... in fact, as you can read in a few comments below, we had other ideas, but we didn't have time ... if the game will be appreciated enough, we will continue it!

As requested, I replaced the game with a version without audio. In reality, when the water reaches the top, it is the time when we have the most fun. It is true that the game quickly becomes monotonous but, as you can read a few comments below, we had things in mind to make it more lively, and if the game is appreciated enough we will continue it.

thank a loro man! Se Hope It ;)

This game is fantastic! the graphics are very attractive, and the movements are very fluid! The concept is also very nice! A really good job! good!

Yes, the game quickly becomes repetitive, but we already know how to fix this! ;) (you can read it in a few comments below) Thank you very much for leaving this comment!

It's really true! My wife and my friend were very good, real champions! I can't wait to continue working with them on this and other jobs! ;) Thank you very much for the comment!

Thank you very much, you have been very kind! If many people like the game, we will surely complete it and release it for mobile too! Keep following us!

Many thanks for the comment! It 's true, the tutorial is really in a bad place and time, but we added it 2 minutes from delivery and it was necessary to put it somewhere! We will definitely improve it! I'm glad that the music fits, I chose it carefully, and I hadn't really understood that I should have done it! (it is the first Jam I participate in where this is required) I hope we will not be disqualified for this, because it would not be right for my boys, who worked hard. Thank you very much for reporting the problem you have encountered and the proposed solution, we will treasure it!

I thank you for the comment! It 's true, the game becomes repetitive very quickly, we have noticed it too. Our idea was to make it much more varied, but in the end there was no time to add anything else. If in the end, the game has been appreciated, we will carry it forward as we thought it, with powerups, bonuses / malus, a level mode, a two player battle mode, and if people like it, also a battle mode for two players online! So if you like the idea, I invite everyone to vote! ;)

Thanks! I am very happy you say this! Initially this game was designed in portrait for mobile, but in the end we adapted it to the landscape thinking that, for a Jam, it would be played on PC. If at the end of everything, the game has been appreciated, we will certainly carry it forward as we thought it to the end, and we will release it for both desktop and mobile. Thanks again!

Thank you very much! The guys did a really good job! There is a tutorial (which, however, we inserted really in a hurry and at the last moment) that you can see by clicking on the question mark at the top right when you start the game. We will certainly improve it! ;)

Thank you very much! My wife and friend did a fantastic job with art!

Yes, my wife and friend did a fantastic job with art (and it would be even more fantastic if you knew how old my friend is!). For the game: when the water rises too high, if you slow down the fall of the fish (and with a lot of practice) you can play very long (but ... shhhh ... don't tell everyone!;))

thank you! my wife drew it! :)

Hey man! Thank you very much!

thank you! tutorial is on game playing, in top right corner (near pause button... you can't view it?)

now I go to see your project...

(1 edit)

clicking on the english flag on tool top-right, you can switch all UI in english ;)

bye!

ha ha ... yes! and all in pure construct! I don't like easy things! ha ha
Many thanks for your appreciation!

thank you for appreciating it!

thank you dear my friend! ;)

thank you guys!
unfortunately we had several problems, especially of time (I shouldn't have gone to work, but then I had to go there).
but we are very happy that you enjoyed it! we will continue it!
many thanks also from my wife, who was very satisfied with it!

thank you guys!
unfortunately we had several problems, especially of time (I shouldn't have gone to work, but then I had to go there).
but we are very happy that you enjoyed it! we will continue it!

Great! thanks for the tip! I'm sure many will like it!

- - - - -

Ottimo! grazie per la segnalazione! sono sicuro che a molti farà piacere! ;)

Hello! thank you very much for your comment! ... in fact, over time, I had thought of holding a contest to involve some developers to build some software (in construct 2 or 3) that would allow the creation of music to be played then through the addon ... then I dedicated myself to other projects (many other projects, some of which you can see here on itch), and everything went into the background ... but in fact it would still be nice if someone wanted to participate in such a contest ... I would obviously give all possible support on request ...

at the moment, yes ... it's very old school ... like real geeks! ;)

ah ah grazie! ma è solo una mezza porcheria di qualche tempo fa! ah ah 

Hey!

Thank you very much for reporting the bug ... I checked what you wrote to me, and actually I found the problem in Construct 3 runtime 3 (instead, I didn't encounter any problems with runtime 2) ...

I fixed the bug, and now the updated and correct version is available for download ... I invite you to download and install.

I also added a very small capx to test the specific problem.

thank you very much again for reporting and for using the behavior.

Happy coding!

accidenti che figata! hai fatto un lavorone pazzesco! graficamente impeccabile, come sempre, e l'atmosfera che hai regalato è davvero inquietante! sicuro di non avere gli incubi stanotte? mitico bigbuck!

ah ah grazie... ma è giusto una bozza! :)

e poi se riusciamo prima della chiusura della jam vediamo di caricare un aggiornamento...

veramente troppo buono... ma ci manca un grafico ;)

se Simone avesse potuto lavorare di più al codice ci sarebbe stata più ciccia da vedere...

Thank you guys! ... I'm working on a game jam... just finished (22 July) I will get to work and I will give an example and documentation as soon as possible!

please, wait!

Thank you! Of course! I'm preparing an example to publish (I need assets that I can redistribute!)... And I'm writing documentation too.. Don't worry... And please, wait fot it ;)

Stay tuned!:)

Thank you again

Hello! fantastic product! congratulations!

I saw a review of Pixel FX designer on youtube this morning and I immediately decided to buy it.

I saw that it can export the attributes of the various emitters via json and I'd really like to try to write some libraries for different engines to natively generate the same effects (so starting from json), starting with constructs 2 and 3.

could you explain to me the meaning of all the attributes present in the json and how they are used to produce the effect?

(I would ask you for the sources of your software, but I imagine the refusal ... :) but I would be happy for some documentation and to be able to disturb you for any assistance and clarifications)

again congratulations

grazie davvero!!