Well, crud. I have no idea why it'd flicker like that. :/
If Alt+F10 (Ubuntu's full screen mode) didn't work any better, we're running low on options, but there is one more thing we can try.
Some Linux-specific issues have been resolved in the past by running Demon using one the following command line options:
-force-glcore32
-force-opengl
-force-glcore45
Which one helps (if any do) will likely be system specific, so I'd just try all three in sequence and see if any resolve the flickering issue in F11's full screen mode.
FerretDev
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Hmm.. what OS are you using? I know Windows at least can go full-screen by Alt+Enter, I'd try that if you're in Windows. Not sure about Mac or Linux though, but I'd imagine they do too.
If the OS fullscreen key doesn't work or your OS doesn't have one, get into main gameplay (i.e.: your character visible in the dungeon and no other menus or prompts open) and try F11, Demon's own fallback fullscreen. It usually isn't the best option available, but it sometimes works when the OS-level option doesn't.
Sorry for the trouble, by the by. Demon is supposed to try and size itself down if it feels it is necessary, but there is a limit to that behavior and I don't use laptops myself so it is possible you have one with a screen smaller than it can support. I hope one of the fullscreen methods can help.
Hmm... there are two methods of going fullscreen in Windows for Demon, the success of which seems to vary from system to system: F11 and Alt+Enter. For me, F11 doesn't really work (it goes full screen, but doesn't get bigger), but Alt+Enter does. If neither work for you, can you tell me what happens when you try them, if anything at all?
Hmm... well, boo. :( I admit resolution management in general hasn't been a strong point of mine, but I happen to be in the neighborhood looking into a different issue, so I will see if I can figure out anything better this time.
I'm glad you love the game though. :D And yeah, the old starts did have a lot of options but... oof. Many players didn't even feel like they needed to add abilities to their summoner until Tower:10+. I liked the choice of it and tried to preserve that somewhat when I ended up having to nerf it, but the starters definitely had to come down in power more than a bit.
The new build is out! Ontoclasm's icon set has been expanded to include art for Brands, over 90 new abilities have been distributed throughout the Tower, and 4 new types of modifiers that can generate new and surprising ability combinations have been added. Additionally, a major pass was done on abilities on existing demons, with many receiving new abilities (especially those later in the Tower.) Some good bug fixes and improvements as well, including a performance improvement for player parties using Aura abilities. Enjoy, and good luck in the Tower!
The new build is out! An amazing new icon set created by Ontoclasm (https://ontoclasm.itch.io/) has been added, and a significant balance pass focused on cooldown abilities and Relic Upgrades has been completed. Enjoy, and good luck in the Tower!
The new build is out! Three more floors have been added to the Tower, including well over a dozen new demons and close to fifty new abilities. If you're still trying to reach the top, don't worry: you can run into the new demons and abilities in lower floors too, as out of depth encounters or abilities granted by demon modifiers. Enjoy, and good luck in the Tower!
Thank you! I'm glad you've enjoyed Demon and I'm even happier it served as an intro to roguelikes for you: I'm not sure I've heard of Demon being anyone's intro to the genre before this, but I'm glad it is able to be a good ambassador, so to speak.
I'm currently working on the next update, so there's more coming, no worries on that point. :)
It looks like Demon is doing the best it can with the resolution you've got, but 720 is as small as it can go on the Y axis. :( If F11 is working happily, my recommendation would be to continue using that; it is unlikely Demon will support window sizes smaller than Nx720 in the near future.
Demon doesn't have its own Discord, but we do have a channel on the roguelikes Discord. :D This link should be a valid invite for it: https://discord.com/invite/HVBmg7
Hey, and thanks for playing Demon! As a workaround to your issue, try pressing F11 once you are in the main game (can see the dungeon on screen, no other prompts) to switch to full screen mode and see if that is any help.
For a real fix, I may need a bit information about your system: press F5 in game (same conditions as F11) and please tell me what it says, as well as what OS you are running Demon on.
Thanks!
I added a new Readme file to the 3/2/2020 Mac version download that gives instructions on how to get it running on Catalina. I will continue to investigate the issue on my end in hopes of finding a fix I can provide rather than asking players to fix it on their end. Thank you for your patience, and good luck in the Tower!
The 10/27 build containing the point-based Upgrade system and new starter demons has been released! With many Upgrades now cheaper than before, there should be new and interesting possibilities available for upgrading your Relic.
Also worthy of the mention: the Titan's Fist Relic's starting Upgrades now provide a way to play with little or no summoning. Demons will still be necessary for success with such a build, but as teachers and Soul Armor / Consume sacrifices more than active participants in combat.
Cheers, and good luck in the Tower!
It's been a long time, but a new build is finally up, introducing Soul Brands to the game. Soul Brands are more or less Demon's answer to equipment: randomly generated items that can be applied to characters to provide various bonuses (and sometimes, penalties or restrictions.)
There's a whole lot more to this feature than I can really fit in a comment though. Go read the change list above, or download the game and explore it yourself to get the complete picture.
Cheers, and good luck in the Tower!
