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Fenlander

37
Posts
A member registered Jul 28, 2025 · View creator page →

Creator of

Recent community posts

Shame this one isn't finished it has really great artwork and a nice start to teach you the controls. I experienced a bug (lol) where if you fall in the spike pits you lose control so can't manoeuvre during the bounce.

There is a lot of game here and it has a unique visual style. I found it difficult performing jumps, might be a skill issue 😂.

I really liked the narrative and storytelling to onboard the player to the game!

Thanks for playing. I wanted a feature that gave the player a hint as to where to go, but ran out of time. This was my first time making pixel art and music so glad you enjoyed it.

Thanks for the feedback. Trying to convey movement with the background was one of the biggest challenges.

Simple clicking fun, nice level of challenge. It would have been nice to have a game over screen with your score displayed.

Nice visuals and animations. I would have enjoyed a very small safe zone at the start to practice with the spinning platforms. Perhaps goes against the hardcore challenge of the game though.

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Great take on the theme and very inventive. The gameplay was easy to understand, but would have appreciated more onboarding on how to get a good score.

Satisfying core mechanic and really nice pixel art. Feel like it needs a bit more "game" elements in there somewhere.

This is really cool, reminds me a lot of Dorfromantik. It would be nice if you could rotate the camera and I think it needed extra features to better convey the "spin to win" theme.

Unique story idea and the gameplay is enjoyable, I think it has the right amount of challenge. I found it a bit jarring that when you die you are booted back to the main menu.

I enjoyed the visuals, the gameplay is simple yet enjoyable. For a start I struggled to work out which obstacle's to avoid before figuring out it was always the red objects (I instinctively wanted to jump over the rocks, too much Alto's Adventure!). To take it to the next level it would benefit from more polish to separate these out. Maybe a parallax background?

Very clever. Fun little clicker game. Maybe it could even have idler features.

I thought the visuals were very appealing and the follow the line mechanic at the start was a clever implementation. Audio was satisfying too. In terms of improvements it would have been cool if there were more mechanics or information that informed the player what impact there are having on the battle.

Visually very appealing, not sure I understood how the spinning element was factored in.

I'm not sure I knew what I was doing 😂, but the pleasing visuals, satisfying audio and scratching of the "numbers go up" itch made it enjoyable to play!

Love the gameplay and aesthetic, very well made! imho the planet needs to come to a complete stop slightly quicker to allow for the next input.

Great idea well realised. Very polished and enjoyable to play. 

Great fun, player controller has very good feel. Level design is well thought out.

Cool little idea, I had difficulty with the UI and the controls seemed unresponsive. I was using the embedded browser player.

I enjoyed the art style and the spinner to select attack is a cool idea. I would have liked a small icon on the spinner to indicate what the colour represented.

Cool little story. Definitely serious. In terms of feedback, would benefit from animations.

Visuals are awesome and it's a great concept! It would make cool mobile game. In terms of improvement, I think it would be cool if the levels were shorter and had varied biomes/designs.

Definitely nails the corporate office job vibe XD

Great idea and the walking mechanic is fun gameplay wise. I would say in terms of improvement it would just be the art and visuals.

It was in Safari browser on Mac

This is a really cool idea. I found it difficult to read where the player attacks were going to land.

Hey cool concept. Didn't seem to work for me (Edge browser).

Character art is really good. I couldn't work out how to control it, perhaps add some instructions to the itch game page?

Thanks for playing!

Cool idea and the art style is great. Level design needs compressing to remove empty space. 

This is a cool idea, enjoyed the art style. I found the tooltip over the remote to be too big.

Good idea and great gameplay. Enjoyed using the enemies attacks against them. Needs audio.

This is a really cool concept, the party mode idea was clever. Took me a min to work out how to place the bet on the bar.

Artwork looks great!

Really cool story idea. I found the environment really dark and hard to see the objectives.

Hey, I really enjoyed the momentum based gameplay!