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FemboyAshy
Creator of
Recent community posts
Heyy we actually ended up making a game (based on original reddit post, so a 1.44 MB Kaycee's Mod recreation) with your asset pack, thank you so much! (you were credited, of course ^^)
The game ended up becoming much bigger than we expected, and we would love to have you on the project for work on the big 2.0 update, which would add other Scrybes' cards to KM, a lot of custom content (challenges, achievements, customization), Discord multiplayer and eventually a full separate mode for P03 (based on Act III). If you're interested, hit me up on Discord @femb0yash
No offence, but how am I supposed to fix that? I did not add any malware to the game, therefore I can't just remove it XD
The only "solution" I am aware of is paying for a code signing cettificate, which makes the executable look more trustworthy, but it costs like $200/year, which is not something I can afford for a small indie game almost no one will play anyway.
IIRC, you can just add it to exceptions in your antivirus. Or if you don't trust me, just play it in a VM/emulator, it should run just fine in those thanks to low system requirements.
I obviously cannot recreate the Act II itself, since it is just too big (and wouldn't really bring anything new, because, ya know, the Act II's already pixel art), however, we are currently working on 2.0 update which lets you play with cards from other temples (Undead/Technology/Magicks), which still would be Kaycee's Mod, but way closer to Act II in a way. You can join our Discord so you don't miss it
Yeah, just send on discord @femb0yash if you can :3
(Sorry for taking so long to respond, for some reason itch decided to mark your comment as spam and hide it :/)
Edit: couple days ago they sent me the clips, I also managed to obtain totally-not-pirated copy of Inscryption for Switch, and controller support will actually be included (to the best of our abilities) in the 2.0 update on all platforms! (But I must say, some platforms/gamepads do some rather silly shit related to mapping buttons, and we're not yet sure we have universal solution for that)
