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Felmeric

13
Posts
A member registered Mar 15, 2018 · View creator page →

Creator of

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A good fun time. The leader-board was a nice feature. I am not even going to try to beat that high score! 

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gamelabstudio.co was alright when using it manually, it guides you through the process of making the images or animations you are looking for but once I got Claude talking directly to it, the process became much more useful. Claude was able to drive the whole process and do thing like run tests for different prompt language to find the best fit for the style I wanted, it took about 6 credits to find the right style and then each image was coming out exactly as I wanted it. I only had to go back and replace one generated image because it was wanted to use an SS uniform for one of the enemies and that was not the vibe I wanted :P

Honestly this has a lot of potential. I found it was hard to place many of the rooms and often the unit would try to move when i was trying to place something. The style and level design worked quite well. 

I was not able to try your game, it says the dev did not give permission to view the game.

I like the look of the game but I am not sure I get the gameplay, every time I lose I have no idea why. 

This was good. It would be nice if there was some way to catch the thief in the act instead of having to wait until they stole everything but still quite an enjoyable time. 

Rather enjoyable. I was not a fan of the mouse rotation but that added to the challenge. I thought the framing device of the investigation report thing was good. 

great proof of concept. I could see a full horror game based on this.

Nice. The lighting was good, especially the clouds. I was a bit confused about "staying out of the moonlight" at first because it seemed I spawned in the moonlight but I figured it out eventually. One thing that was a bit odd was the camera seemed to want to rotate on it's own and I had to keep pulling it back in the direction i wanted to go. 

All in all a fun little game.

I feel like that dog in a lab coat, sitting in front of a bunch of science gizmos... I have no idea what I am doing. :P

This was great! I loved the world you built, it really felt well put together. I got a laugh out of the sharks with lasers.

Good use of the animations and assets. Hiding in different items was fun but as some point the shaking wouldn't stop. I found it was a bit too easy to just run to the exit instead of engaging with the hiding mechanic. Overall I liked it.

Thanks for the feedback! Yes, I ran out of time to add proper feedback for the guards switching states. I had wanted to add some voice lines but I didn't have time to record the lines and add them to the game. As for the cake, it is behind the locked door in the middle of the long hallway.