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FellScoot

2
Posts
A member registered Jul 23, 2022

Recent community posts

I felt that heart-tugging feeling you get when you reunite with an old friend you haven't spoken to in a while upon seeing Ghost's article in the Bluehills newspaper, glad that she is living her best life, then I immediately got a feeling of dread upon realizing the way she wrote that article is probably the same way Ghost writes the articles we had her do in LLRPG.

Anyway, I really loved Hedvig's and Selene's designs (not 100% sure what animals either of them are, fox or wolf and a type of mustlid maybaps? idk), but the art was absolutely lovely. I'm really looking forward to Waterhead, and I hope we'll get to see more of Ida's quirky comrades in the future.

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A little late, (since I played this around the time it got released and have been meaning to comment), but I wanted to thank the both of you for making this game. I don't think I've ever played a game so funny yet also viscerally upsetting at the same time, but coming out loving every second of it. I adored Ghost so much as a protagonist, she's such a funny rat. A lot of her silly dialogue options made me genuinely giddy when reading them in my head, and I felt for her a lot with all the garbage she has to go through in the course of the game.

I also really loved the art, absolutely beautiful art style and also  delightfully silly when it needs to be. Genuinely glad I decided to buy the artbook alongside the game (loved the annotations in it, really gave more insight to the process than most artbooks I've read). Loved all the designs for the wacky animal people, in particularly The Sinner's. I enjoyed how normal she was presented in her first image, and then later just becomes this absolute tall, lanky, imposing creature (with the most impeccable dress sense) in the later drawings of her.

I'm eagerly looking forward to whatever project either of you will be working on in the future 馃悁