Thanks so much! We poured tons of effort into the visuals, and you’re absolutely right, as speed ramps up, collisions can feel unnecessarily tough and clunky. Maybe I’ll revisit the project to smooth those out.
Felipedbbsb
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Design. Velocity. Death. jam comments · Replied to juanlifeleft in Design. Velocity. Death. jam comments
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Thank you so much for playing and for the excellent feedback! I’m really glad the sense of speed and high reaction demand came through—balancing that while still keeping it fun was quite a challenge. With a bit more time, I think I could make it feel less punishing to the player’s reactions. Mapping lanes to the A-S-D keys is an interesting idea—I’ll definitely give that some thought!
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