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Federico Boccaccio

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A member registered Oct 16, 2025 · View creator page →

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Thank you, I would love to find the remaining episodes, or even make a remake or port, but for that I need the original sources.

I’m sorry, but if it’s a copy of Stronghold, couldn’t you just take the original text and audio in all languages directly?

Agree

(1 edit)

I love mazes.

However, the comments are getting mixed up with the user levels. A separate section would be needed.

I don’t understand how to put in those bridges that you see in example C. I don’t understand the difference between the two gates.

I would like to be able to place more decorative elements, such as columns, not only at the edges of interiors, or more types of trees or flooring. This would provide points of reference. Right now, everything looks too similar. I would like the icons in the editor to have descriptive labels for the tool, or at least a tooltip. I would like to be able to play in exploration mode even without a mouse, using only the keyboard: at the moment, if I don’t hold the mouse, the view shakes and I can’t look around. I tried Shift to run, but it only seems to work with WASD and not with the arrow keys. Why are the maps in Base26 when Base64 already has libraries ready?

Did you really use Unity 5, which is years old? Or does Itch also support the more recent versions?