I do agree that subtitles would've added a lot to the clarity, but I only managed to implement the audio a few minutes before the end of the game jam (first time working with triggered audio instead of something on loop). Next jam subtitles are definitely on my list of things to do (together with properly controlling scope for my capabilities)
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Mr. Dobbly Origional version jam comments · Replied to Marco Marino in Mr. Dobbly Origional version jam comments
Mr. Dobbly Origional version jam comments · Replied to din0hh in Mr. Dobbly Origional version jam comments
Thank you for the revieuw, we noticed that the music was getting repetitive fast, but it was implemented near the end of the game jam, so we didn't have time to put in a button to turn it off. the hitbox is a bit wierd I admid, it is just a box that goes from the side of the dice to the bottem of the feet


