Weight is definitely improved.
FeatheredTrash
Recent community posts
Here are a few I've thought of-
1: An inventory system. I've had to reset due to dropping the chloroform a few times, mainly due to having to hold it at all times to have it available. Some way to store it+the other items for quick access would be appreciated.
2: There should be more weight to Eleanor when carrying her- Currently being able to haul her around with zero effort using one hand feels janky, and causes her to move in odd ways as well.
3: Chloroform works too quickly- Personally I think you should have the ability to hold her in place even when she's awake, and you should have to briefly for it to put her out. There could be an alternate item, like a syringe, that could accomplish the current version's instant KO without her noticing.