I'm posting a screenshot because of the character limit lmao

How did you guys did the rumble when a dualsense controller is connected on Windows? Seems that using SDL_HINT_JOYSTICK_ENHANCED_REPORTS with a sdl3 sample app only makes the controller sorta emulate a xbox/directinput vibration, but in the gamepad tester app the vibration is different, a little stronger, how was this done?