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fasrt

3
Posts
A member registered Jul 17, 2023

Recent community posts

Chess. Battle. Advanced

This game would be perfect if it didn't stop crashing for no reason, it's happened like 3 times now and i have no idea why. Very annoying

this game is really well made, and i always think about it whenever im thinking of interesting chess variants. I was going to talk about the similarities of this game to PONGS,  but looks like you actually made that game!

I definitely think you should update this game with more content! There are a few bugs, and i have a few suggestions.

Bugs


Pawns dont promote correctly in gravity mode, and pawns with multiple promotion options don't both promote in quantum mode.

The time it takes for a variant to load from the moment you press the button increases the longer you play the game. Im not a coder but this might have something to do with memory leakage

If you click the "Chesses" button at the top during the transition to the chess board, the menu appears at the bottom of the screen.

Suggestions



It would be cool to see underpromotions added.

The clone variant definitely is interesting, but its a little bit lackluster as you'll almost never be able to use anything other than the pawns and knights, and you can easily repeat moves over and over with no consequence. I think it would be better if you only clone when you take a piece/pawn.

Chance variant is awesome, no complaints here.

Crowded is a bet eh, theres no special rules and often the piece count/material count isn't equal. I wouldn't mind seeing it removed.

Gravity variant is also awesome, no complaints!

Lite is very funny at  first, but 99.99% of all games will most likely be draws. Theres not many ramifications of this ruleset, so i could also see it being removed. (For the record, i'm not saying  that these aren't good enough for the game, i just want this game to be awesome and i think having higher standards for whats added will help!)

M.A.D is a good variant, it's definitely a lot less extreme as the other ones. It doesn't change the game too drastically, but its also not too original as "fatal capture" has already been made.

Momentum is amazing, and so is quantum. Great job on these!


That being said, you don't have to update the game if you are too busy with other projects and such. I just think this game has a lot of potential, like PONGS! Message me on discord if you want: axerity is the name.