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Farmwithmike

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A member registered Feb 27, 2022 · View creator page →

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It look's like some of the mods the creators may need to update.  I'd suggest using the older version of the design mod by thundr if you have it in your trashcan.

Thanks for the heads up.  I have not updated that on my computer.  I'll do it, and see if gives me the white buildings also.

That is weird.  Because I drove around it with cows and it was fine.  Have you tried another vehicle? 

Sorry I'm just seeing this.  Been away from FS since the middle of oct.  I just bought some animals in the dairy on that farm and driving I can go though them, walking I can not.  Tried it also on the dairy barn on the BSL farm, and it's the same I can drive though them but not walk though them.

I have a private version of it.  Since he has released RCR publicly.  I will check if any map side changes needs to be made from when I did it originally and get a version out hopefully by Friday (maybe saturday.

I’m looking at this on my phone since I’m at work.  So in the screenshot, it won’t let you lower the head to say set it on the ground?  I did raise the cutting height a little for wheat. So it should ride a little higher in wheat.  I’ll check and see more when I get off work this afternoon. 

Does this happen on all crops or just a few?  Also have you tried different heads?  Can you attach a screenshot?  

sorry I've been at work all day.  I will help you out tomorrow after work.

I am on the $10 a month plan.  I think he has one cheaper maybe arounf $5 and I think that provides it as well.

I plan on making it public once thundr makes his RCR mod public since it uses his RCR way.

That process is a PITA, I had to do that once or twice on FS22.  Glad you got it working, it seems to still load mods even if they are not active as I get keybinds sometimes for mods that are not active on my save.  

Now for testing I have two mods folders and rename them and add mods accordingly to the second one depending on what im testing.  If you figure out which mod it was LMK.

How long have you been playing that save?  I ask this because when I tested that I was was getting FPS in the 30's.  When I went back to my current save, my main farm is 159 and I also have the BSL dairy just north of that.  My FPS was maxed out at 60, weird cause I TP'ed to that grass field and my FPS stayed around 60.  Only real difference between my current save and the public one is mine runs thundr's RCR.  


So I asked about your save maybe it's doing a cache thing similar to after the game updates.  If you bought it on steam maybe try verifying files.  I'm going to have to keep an eye on it.

Hello, your welcome.

I just loaded into a new save with easy dev, and store deliveries.  I mowed a big chunk of that field, then tedded most of what I mowed.  Then windrowed and baled it.  I had some FPS drops but nothing crazy.  Loaded it in GE and looked around and didnt see anything stuck under the map.  

Did you plow that field up and plant a different crop or something that I could try testing?  Have you noticed this anywhere else on the map?  

My only experience modding was arma 2 dayz and dayz standalone server modding and some fs22 xml edits.  Some stuff like the DEM came over easy (I did have to do some resizing on it).  Ground foliage (grass, bushes, etc) I can't remember if I was able to bring that as I redid it anyway.  Ground texture paint could not come over from what I was told.  I was able to export the fields and reimport them but they were all messed up and I had to redo all or most of them.   All of the trees had to be redone.


It's cumbersome or was for me as I didn't and hell still don't have the experience.  If you work on it now get good at it and not much changes in the next version, it probably wont be to bad.  The roads all came over but then I changed those, same with the waterplanes.  
 

Yeah it may have just been the tractor.  If it happens again try a different one and see if it does it.

I don't think it's densityMap_ground.gdm   I'm pretty sure it is terrain.heightmap.png.   

If i'm by the blue silo's and down in front of the hay shed standing still, I do hear a faint sloshing water sound.  I'll definitely have to look into that. 

You can bring the vehicle.xml over.  I do this all of the time.  I have never brought the whole placeable file over.  I go though and copy and paste thing's I need.  Bringing the entire placeable file would be worth a try, i've just never done it that way (and will try it next time).  Theterrain changes will not come.  However try bringing the densityMap_ground.gdm from your oldsave to the new one.

The water noise how loud it is and do you notice it when driving or walking?  Driving I didn't really notice anything, walking it sounded like maybe I heard some water but it was very low and can't be sure.  For field 34 I just drove a truck all over that field and in the grass all around it and didn't notice anything.  

I got that figured out. It will be fixed on the next update, should come out either tomorrow or Wednesday. 

Which ones are free?  I do have some of them I have done that way for a reason.  Example farmland 160 gives you the dealership, gas station, and horizon coop.  I did that so you can clear snow, add decoration's, or if you wanted to say add a corn dryer at horizon coop you can.  


If you want to buy the road's that is farmland 153, it does come with other land and that's due to me needing to add other land areas etc.  See pic for 153 location to buy.  As far as i'm aware I can not relocate that.      


Roads are talked about in my last devlog post from a few days ago.  I will say this all of the new roads are in, minus the 3 secondary roads.  I am also still thinking about redoing the bridge textures, not sure yet.  Hopefully that update will be out around Wednesday.  


Hopefully that answered your questions, if not let me know.

I have not looked into his textures, I do need to tho.  I have a private version setup for RCR.  That's the version i've been playing.  Once thundr releases the mod publicly and I have the few bugs i'm having with it worked out I'll release it. 

Yeah it's a good mod, that and the free terraforming one lol 

Your welcome glad you are enjoying it.  I honestly have not thought about the textures.  If you are not running this mod from the modhub try it out and see if it gives you the textures you are looking for.  

https://www.farming-simulator.com/mod.php?mod_id=306879&title=fs2025

I run this mod thats probably why I never noticed lack of ground textures.  If that does not work or give you all the textures you are looking for I'll look into how to add them. 

I did not get to look at it yesterday. I’m working on something for another update and will look at it. It’s probably something I messed up trigger related.   Are you trying to take it out to sell, or use it for something like making cheese?  If your trying to sell it the automatic milk sell mod on the mod hub might work as a quick fix in the meantime. 

I’ll look after work this afternoon 

On the normal default soil map I didn’t do anything special. It might be different in a 16x map. 

If you have not.  Save the game, and exit to the main menu and reload the save.  It should work after that.  I am not sure what causes that on a new save you can not buy soil maps until you save, exit and load back in.  

ok glad you figured it out.  I’ve had to weed though my mod folder on 22 to find a conflict. It sucked. 

I just tried chopping corn growth 5/7 using basegame JD chopper and it worked no problem.  Also tried chopping silage maize growth 5 or6 out 7 with the same chopper and it worked fine.  

You either have a mod conflict or I need more info. 

I just got to work, but will call when y it out when I get home.  I know before the update I used one (mod) and it worked.  Have not tried since the update.  

What crop were you trying to chop?  

Also start a new save with all mods off except easydev.  Use easydev to give yourself a field and that crop and see if it does it on that save.  Trying to eliminate a possible mod conflict. 

They are staying how they are.  I tried making some of them as accurate as I could with the mods that are out.  Also made the changes with hog barns.   

your welcome. There’s a lot of other videos I watched on YouTube as well. Just can’t think of them right now. 

shouldn’t be to hard.  What I’m not sure of is if you would need to convert it to 22 then to 25.  I’m almost 100% sure you would need GE from back then to open it.  So you can export some of the stuff. 

Farmer bob on YouTube has some good video. He also has a discord I have had a lot of help from there. Actually got to post something on there later lol


If you can post a a friend invite to you on discord I can try and help you more on that. 

I just was able to get FS to load on my laptop and yes the building are white.  Looks like it some how erased the custom colors I did, not sure how.  going to look at seeing what I have to do to fix it.

Try a new save and see if that fixes it.  I have normal textures, but that wouldn't be the first time where the textures show up white for everyone else.  I'll look into it more.

Quick question.  Are you running this mod

https://thundrfs.itch.io/fs25-placeable-design-kit

Ok i'll look into it

Hope to see this in 25