Great game! I love the 3d pixel art style. I think the enemies and the player's ship could use a little more contrast against the background. I also had an issue where the directional arrows rotated in a weird way, and didn't properly point the direction I was going. Still very well done! The boss monster was cool, giant worms are always fun!
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Just played it! I love your take on it. Very well done! Cool to see such a similar mechanic. Would also love to see the code for your clones/movement tracking, I wonder how different our approaches were
Cute game, feels very polished. Unfortunately it's impossible to beat unless there are 10 tiles within jumping range of the "End" tile, and if there are 10 tiles within the range, it's easily beat.