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Farfama

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A member registered Nov 27, 2016 · View creator page →

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This was really exceptional. I have a lot of thoughts! Firstly, such an interesting way to tell a story about your relationship to games. 

I felt a long lost craving open up. My introduction to MMOs came as an adult. MMOs during my childhood were too financially prohibitive for our household. I was also raised in a low income housing unit where playing outside and making friends was low friction and the default way to spend free time. As I became an adult, I had the financial access to a better computer. Also a basement. 

I would sink countless hours in fantasy MMOs. The free ones which ask for more of your time. I look back at those days as a time sink, but also with a strange fondness. I had little ambition during those times. How comforting it was for that to be the only thing in life to worry about.I realize it was only a conceivable enjoyment when the idea of experiencing the complexity of life seemed like something impossible.

I don't play Video Games™ that much these days. I avoid all "big number goes up dopamine hole" type games, but it was immediately clear that this was more to it than that. At times I wondered if the endless grind for tidbits of story was also the point. I grew fatigued and trapped waiting for my excitement to light up when more of your story was told. 

I'm glad I stayed until the end. You've made something reflective. Critical. Personal. And not simply black or white. There are deep layers to how we all experience  playing games that starting playing us. I know of deep friendships solidified through just being in these addictive spaces with shared goals. "access to a part of him that he was too embarrassed to show anyone else". But also know of many that step away from the screen one day to realize that all offline goals they had a decade ago feel so out of reach. Memories and experiences detached from reality"...spent in a world that left no trance"

Searching for kissing games and found this accurate simulation of  evil man.

Laughed a lot! Made my day

Looks great! Will be using this for a prototype build of a game idea I had. Would love to know the process of texturing this. Learning Blender and hoping to create my own workflow one day, but for now I must rely on these well crafted models of yours. Thanks!

I was stuck on lv1 for so long before I realized the worms were actually pretty chill when you don't go on a shooting spree that causes a cloning horror catastrophe. Very cool style.

This is so silly, I love it. Would be great if it supported local multiplayer, the AI is a bit too easy to defeat once I started spamming.

Congrats on the nomination! 🎉

Really enjoyed the story setup and atmosphere. I'm not used to these kind of games so I struggled with the puzzles and finding items, but the overall experience and world felt lovely to explore.

Interesting to see the early technical designs that would become part of Player Non Player. I played this without realizing it was made by you and was thinking that it felt similar to your designs haha.

This is great. I persisted with patience and luck to get through the second platform area. But I was too late...and all I was left with was a corpse and infinite amount of space to mourn. Beautiful little piece.

Hello. Thanks for playing. There's a warning before you download, and warning on the title screen. As well as an instant exit on escape. I'll add a third warning on the page just in case people somehow miss the other warnings. I do agree that it is an extremely seizure prone experience.

Oh wow. Congrats. They are lucky to have you on the team and now I'm looking forward to both games.

First game I've played in a while that made me hunch over like it was a boss fight. I needed to see this through. What a thrilling twist on the typing game.

This is exceptional on so many levels! Without a doubt the best autobiographical game I've played.

This is incredible. Beautiful visual style. Love the esoteric vibes. Will be coming back to this regularly to unlock the mysteries of the universe.

Beautiful. Thanks for sharing. Having the option to not fish between all the bad catches added a lot of weight to the writing. Excellent work.

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Love the design. Will there be a 2026 version? Trying to go more analog with all my daily things.

Incredible. The repetition works soo well here. That final wish made me tear up.

Kinda reminds of of https://wriks.itch.io/sywar

Even the poster art is similar vibe

item list is wild. I love it

Thank you Kevin for the kind words! I like your suggestion. It feels like a nice hard punctuation mark at the end of the experience. All my games do this, and it feels right to put it here too. I updated the build with this now and added you to the credits.

Thanks or playing! Can understand the feeling. This took a lot of physical and mental strength to make as I needed to expose myself to the flashing for two days 😬

Share your thoughts in this thread. The intention behind this is to allow everyone to go into the experience without the thoughts/videos of others morphing your individual experience. I do really appreciate it when people share their thoughts. Please be aware of the following:

- A human made this. A human will read this. Be kind.
- Please leave a review if you enjoyed it.

Thank you for playing

PS -  the number 0 key will set spawn mode to 100% from the start. Please use responsibly.

Thank you for playing!

Love what you did with camera frame. Having bits of conversation highlighting the flow of time until the end, and the camera clinging on to a frozen present. But time still ticks, the clock changes, your battery is dying...time is moving. The end is still coming. Great little experience!

Haunting, yet a magical and calming experience. Great music. Reminds me of the hopeless yet peaceful atmosphere of the campfires in the Stalker games.

Lovely. I've been making game poems with bitsy and it's such a perfect engine for it. Great video (and nice lighting and framing!)

Hello. Yes, the camera shake is intentional

Sound effects and timing of the music worked really well here!

There will be an ::ephemera every year. All with a similar but unique style in their own way.

Incredible. Such a visual delight and a reminder to cherish the memories that get lost in the noise of life.

I rolled it real good. I like the level design. Reminds me of a Halo CE map.

This actually takes some physical effort so probably the most realistic farming game to exist.

This is so much fun. Loaded with delight. Simple mechanic with a depth of personality.

I want to buy more ctrl presses. DLC jump button too please.

Oh god, it happened to you too?

Spoilers below
The silence in the room when me and my partner missed the shot. We were devastated in a way I've never experienced before in a game.

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I sacrificed 65 seconds. I like experiences that touch on our relation to time. 65 seconds of my time were in full focus for this project that took 10800 seconds to make.

Edit - Got a new speedrun record of 59 seconds. (Total sacrifice time now 2 minutes and 4 seconds).