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fallways

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A member registered Apr 26, 2020 · View creator page →

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Nice update! Depending on how much more you want to work on it, I would be happy to keep providing feedback.  

The current loop is fun but solvable, given there's no time constraint stopping the player from upping only MP Gen until you can earn more than you can even spend on any upgrades. I'm sure you already know that and I think the prototype doesn't need to address it to meet its purpose. I would be interested to hear from you in which directions you would expand it, if you were to do so!

Love the concept! Is there any mitigation for starting so poorly or slowly that you can't catch up to the hero?

Found via the youtube vid below :)

Great project, chill driving game. Very well pulled together assets and music as well!

Thank you for your comments! I hope you enjoy the changes

Thanks for the comment! That's definitely useful feedback

Thanks, I appreciate it! Fair point that this build doesn't even describe what the units do, yet.. whoops. 

Workers increase income but have very little health or attack. I might rename them to harvesters at some point and update the visuals to make that clearer.

Thanks for pointing that out; I'll update the description too.

Thank you so much! :D

Hey, thanks for the feedback! Definitely valid points I'll incorporate for the next game