Thanks for the suggestion! I was back and forth on the world generation as I worked on the game so it's definitely not very polished and probably doesn't fit with some of the game's aspects. I'll keep that in mind for the next game I make.
FB
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Yeah, that was an issue for a lot of people and I regret not explaining it more. Just so I know for the future, were you not able to find any trees in the world or did you not understand that you needed to place tiles in the grid. I don't mean it in any way, I just want to know where I went wrong in my game's design and what to keep in mind next time.
I struggled to understand the game and I still don't understand it all that well. I think it would be a lot more fun if it were able to get more general polish and maybe a tutorial. If it's possible at this point, it would be helpful for other players if you decreased the initial size of the play window because it makes it really difficult to view the page and find the fullscreen button.
Amazing art and the progression is fun. I did struggle with the controls but if I was using a mouse it would probably be a lot more fun. I think it would be really fun if you added more upgrades and turned it into a little more of an idle clicker game (but that's just my opinion, it can be whatever you want!).
Just wanted to say this is an amazing game! The art and sound design are fantastic. Like others have mentioned, I struggled a bit at first, but about halfway through my first match it really started to click and became a lot of fun. So far, this is my favorite game that’s been entered, and I’d love to see it turn into a full release!
I loved this game!
It took a bit to learn how to play, but once I got the hang of it, it became one of my favorites. It’s hard to believe this was made in only a week, especially with the amazing graphics, music, and overall polish. A lot of the descriptions were hilarious! I would genuinely pay money for a game like this.
I regret to inform everyone that the update scheduled for this week will be delayed by two weeks. This update is nearly complete, but I plan on participating in a game jam, so today would be my last chance to finish up this week's release.
I know this isn't great news, but hopefully by pushing it to the next scheduled update, I'll be able to release a bigger, more enjoyable update.
I'll see you all in two weeks!

