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Falling Monkey Studio

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1
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A member registered Jul 22, 2025 · View creator page →

Creator of

Recent community posts

THIS IS WHY WE BURGER!!!

Leaderboard seems to be completly gone, what happened?

im telling you razorblade is goated

Boss should have chnaged now

Interesting, funny  little game . Good work!

Very silly indeed. Nice game!

Starts a bit slow but gets more fun with every round. Good game!

this is so cool tysm

Really chill game, liked the soundtrack artstyle simple levels and general vibe of the game.

im the new boss!? This is so peak!!!!

Is there a way to log  back into my account if I want to try again  I dont want to flood the game with more accounts? The password isnt working.

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So close but yet so far ): (This game is so sick and awesome)

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That was awesome!  The gameplay and combat felt really good and i would love to  see a version of this with more   weapons enemies etc.  

Also small bug report the round counter shows 1 round at the end of the game if you died and then beat the game.

Funny and chill game.   Felt way to realistic that almost every social interaction ended in more stress.

Cool little game  the camera  was sometimes a bit annoying  but that was the only real problem I encountered. I also really  liked the    character art.

Hard to get into but felt really rewarding when you did, even though i didnt complete it (because of lag problems) probably one of the jam games i put the most time into.   Only problem i noticed was that sometimes there where just random explosions happening, but I probably just didnt understand a game mechanic. Probably gonna try to beat the game when im on a better computer again.

Not only a really cool idea but it also plays really well. It was interesting to play around with the editor and see how the airplane was gonna react.

Gutes spaßiges kleines rogue-like Mr. Eisenfuß.

Would really like to see more cards and maybe different stages after the game jam, the game idea has really big potential. and already was really fun.

Yeah the scoring is definitly inspired by Balatro, we thought it was an interesting idea to combine balatro-esque point system with  something like an action game.  I totally agree on the pacing its definitly the biggest problem we noticed during playtesting, if we update the game, finding a way to make early game more interesting is definitly one of the most important things. 
Also the game is made in Gamemaker, making a full game in 4 days in c++ is way beyond my programming skills ( :

Awesome idea and interpretation of the theme and the game even though it is simple also flows really nice.

Nice little game! Felt pretty good once you got the hang of the movement

in the web build in i think the fourth round you can only see three infos and the first line is always empty also during the fourth round the game gave me an error and i was unable to continue.But maybe it just has to do with my device i had problems with web games in the past

love the idea and it played great after getting into it.

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The tutorial tries to teach most of the systems but if we can update the game again we can try to explain the system around looping and points a bit more. Thanks for the feedback!

Fun little game. I love the narrative!

the shroom village was awesome I always was happy to loop back to it

I really liked how chaotic it was after a certain round but i think I would have found it more fun if there was something like a timer that pressured you into working faster and into making more mistakes. Also is the text glitching out after a certain round wanted?

Another snake game :D

Finally got dev time :D, I really enjoyed the gameplay. Also theres a visual bug when you reset  during the death animation that bugs out your sprite.

Extremly fun to just get more and more overpowerd until you just speed through the layers and enemies. One problem i personally had was that it was a bit irritating that every sound was 3d , even the bullet sounds.

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Really fun interpretation of the theme and a really polished game in general. I especally like the art and audio direction it reminds me a bit of the old rayman raving rabbid games ( especally RRR2). The only critique i have is that  it feels a bit repetitive after some time mostly because there isnt really a goal your working on(maybe i just quit to early to see it but  i dont think there is).

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Maybe not the most creative game or the one with the most features but REALLY enjoyable. (my highscore was 100k who can do better)

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you can get stuck in platforms when bouncing into them from below with a mushroom. Otherwise great game

+ really wanna try the game

Really fun and unique game.

Kojima has been real quiet ever since this dropped