Thank you for playing!
fake_dante
Creator of
Recent community posts
Very simple, well done, polished game that feels addicting to play and uses the limitation really well, although the theme not so much. I was a little bit confused about the mechanics and scoring at first, especially that it seems like the score displays as minus number, but it's still a very good game
Clever game incorporating sort of build a bridge mechanics with physics ball based elements. Unfortunately it was quite frustrating to play as balls were very unpredictable and it didn't feel like there were set solutions in place, and I instead found myself forcing solutions. Also, the genetics theme is not present, and chain reaction very loosely tied to the game.
I had plans to add it, and much more exciting UI with burning numbers and so on, but my original design of the UI was very difficult to make those things work. I also had an idea where some DNA's would join up with others and form a two-piece wide unit, but again, ran out of time. Thank you for trying :)
For a 72 hour Jam, this is a very well done creature making game. Every time as you make the mixture, you try to visualise what the outcome is going to be and it's never what I expect, which is a good thing! The art is great, gameplay simple, although the UI on the left is a little bit hidden I think. Use of limitation is unfortunately quite low as the bottle falling down on their own have very little impact on progression of the game.
Very cool, complex core mechanic with great presentation. Unfortunately I can't even complete the first stage as it's not very clear how the breeding exactly works. I think having the first level be pre-determined where you only have 2 aliens to make the desired final product would be much better. That way the player would know how the two aliens combined to make the final product.
You're welcome! I know how hard game dev can be, so I like leaving some encouragement :)
I feel like hovering over the projectiles wasn't working for me, so I started clicking and probably Pavlov'ed myself into doing it.
If you wanted to chat and keep each other updated on solo projects, feel free to drop me a DM so we can chat on Discord. No pressure of course!

