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Faithdrawn

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A member registered Oct 28, 2016 · View creator page →

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Odyssey That Ends Well - I love choose Your own adventure books and always have since I was a kid so it was cool to see something like that on the list.

2. Mythological Creature 20 Questions - I marvel at how 20 questions works and I think it's a process of elimination but it always feels magic - good job! 

3. Mythological MTBI - well this one was only a questionnaire. It made more sense to me than anything outside of these top three.

All of the other games either didn't provide enough context or you had to understand the mythology in order to get them right. I'm sorry but it was totally out of my depth 😅 Great job to everyone for putting in effort!! 

Scott,

  1. Guardian Angel - I was caught up in the ability to intervene indirectly, the music was great, and the approach was fun and inventive! I will have to try this again one day when more paths are added.
  2. Time Treasure - Love the fantasy aspect, the speed up, and almost Fruit Ninja approach to gameplay. I would say as the game speeds up, the timer should not, and more things should fly at the player! :) Enjoyed this one
  3. Discipleship - Fun little game, definitely has potential. I think the idea of more disciples popping up as you gather them works thematically, but mechanically, the focus should be on clearing the board or something, or the player may not feel they are making progress (aside from the counter).
  4. Don't Stop - Simple, but effective! I would not give points for all dots that pass you, as many are easy to dodge. I would give points for the dots you dodge that are closest in proximity to the player
  5. Hero Villain - I did not understand the energy running out before I shot through my entire ammo. The narrative was also unclear, but I like the idea of the different perspectives on who is good and bad - big win for me conceptually, but placing it fifth!

Hey, thanks!!

What kind of weird cam glitch? The recoil of the gun makes the camera move slightly to emulate gun recoil. If this is what you mean then I'll think about a different way to implement it. Thanks for playing!

Thanks! Yeah, I'll take away from this that I need to think more about audio. Definitely not my strong suit lol.