All reasonable positions, glad you're enjoying!
Faintlyspotted
Creator of
Recent community posts
That's weird, that definitely shouldn't be happening. Can you hit shift + g and try some of the other renderer options and see if the problem still exists? It might also be worth moving the game to a folder without strict read/write permissions, like documents or downloads. What platform are you on, and are you able to run other Ren'py games normally? Is there any error message?
As kinda the opposite of onebulb's comment below, for my use case I needed the sprites to transition between being tinted when speaking but left fully untouched at baseline. My modification ended up looking like the following:
if is_talking: # Apply the talking transformation
trans.matrixcolor = SaturationMatrix(1.0 + (curr_ease * sat_change)) * BrightnessMatrix(0 + curr_ease * bright_change)
else: # Apply the not-talking transformation
trans.matrixcolor = SaturationMatrix(1.0 + ((1 - curr_ease) * sat_change)) * BrightnessMatrix((1 - curr_ease) * bright_change)We aren't looking for official translation work at this time, people are welcome to create fan translations and derivative works provided that:
- It's made clear that it's a fan work; you don't claim the game as your work or imply that the translation is endorsed by or affiliated with the authors.
- Content paywalled on Patreon is not shared elsewhere.
- The translation is not sold and isn't used to solicit crowdfunding or donations.
