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Fafau06

27
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4
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A member registered Jul 09, 2021 · View creator page →

Creator of

Recent community posts

this is INSANELY fun! booster ship games my beloved.. you really made me want to finish that secret level lol but im happy enough with having 100k to my name

apkh ini simulasi hidup di kalimantan

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this is probably THE coolest puzzle platformer i've ever played, simultaneously changing world while you're rushing through the doors is very satisfying, great job y'all!

really cute art and fun cast of characters! wished it were longer but it was pretty fun, well done!

this is the cutest short game ever and as a cat owner, extremely accurate, my cat would often talk to cat wizard at night and restore our house's power too

also i LOVE how E is just "meow button," well done!

for quite a small game it's surprisingly pretty fun and that's what matters so gratz, i had a good time blastin' 'em chicks to the beyond

would be cool if you can ride a chicken as a "power up" or things like that so you can become the CHICKEN JOC–

don't you just hate it when your mattress suddenly got consciousness? you'd obviously want to get a replacement from the mattress store right? well unfortunately for our girl, every mattresses have come alive and now her sleep schedule is broken... (just like the devs during development)

but thanks for the feedback, glad you enjoyed it! we might work on a mattress dating sim next (no promises)

really interesting game with mesmerizing visuals, the more liminal levels reminded me of joel g's ena series

however i'd like to know why the mouse sensitivity was set really high by default, trying to find a comfortable zone was more challenging than the levels itself, sorta got motion sick with the 2nd level tho

all the puzzle on the second station (the pipe one) somehow have the same solution? not sure if that's intentional

but man, i could see this becoming a full game, all the characters are really fun too! and nug, my man, i'll carry him till the end of the universe

> AI bro. > doesn't follow rule. welp, into the volcano you go!

honestly, i'm really surprised someone made a game with a concept like this, might be a bit serendipity for me since i've been watching a lot of "house hunters" lately (still suck at this game tho...) overall really fun, good job y'all!

Thank you for the feedback!

We were originally going to have more attack variants but had to make do with the time left xd

oh mattress, you cruel mistress... (wait that rhymed) but thanks for checking out the game! glad to know you had fun^^

Ah, I see you're a fellow man of culture as well... lol

We put quite a lot of effort into making sure it's well presentable so thanks for playing! 

It's only funny until one day your own mattress comes alive and starts attacking you... But thanks for playing! Glad you enjoyed it =)

We (the dev team) also love our local mattress-killing-chan too so you're not the only one either! Thank you so much for playing!!^^

that's a really hardcode play you got there lol, but thanks for checking out the game! hope you had fun^^

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very efficient and tact usage of the palette!

you really used the palette to its fullest. well done!

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this is insanely clever! your methods, techniques and interpretation of the theme is really clever. well done.

Thank you for playing! ^^

Thank you for playing! Thought it might be nice to show some visual feedback when you're shooting, hence the lighting effect on the sprite :)

Thank you! ^^

Thank you so much! glad you like the visuals :)

it might be different from the one Elder_Yeti encountered, but I stumbled across a "Sayer b 'i' is not a function or a string" error in the first loop (when you got teleported back to the Valley) while interacting with the golem.

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The narrative is absolutely insane, love me some time loops and the character design are absolutely fantastic, I love them all so much.

I'm personally fine with both! if it is meant for three fingers than as the other comment have pointed out, the control between moving and shooting might need to be spaced out a bit more. though I suppose two buttons could've made for a secondary controls option.

This game is an absolute blast and pretty addicting though I kinda have a personal issue with the controls (especially if it's actually targeted for theee fingers players) but I just can't say no to blasting zombies!