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Fable Miller

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A member registered Jan 05, 2026 · View creator page →

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Interesting, I'm impressed by how quickly you were able to build character and narrative stakes. It was nice to play something with a more serious tone, and I was curious to see where the story went. Sadly I also got a map load error ("Failed to load data/Map031.json"). It happened right after the cutscene where the second adventuring party with Luna was introduced, and Retry didn't fix it, so I wasn't able to finish! I'll rate the game based on what I saw so far.

This was so cute and funny, genuinely had me laughing. I loved your original artwork so much! I hope I see these characters again someday. :)

You integrated the RPG mechanics with the environment and story well. I love the idea of the hero's level atrophying from disuse, and finding skills in the bookshelves was fun. Sadly I didn't finish the game because I spent most of my money before I reached the Sea Town, so I couldn't afford the boat— oops! But I enjoyed the parts that I played. :)

I love how you implemented the different scenarios and environments, and omg the twists. The wagon part really cracked me up, but it was so difficult it made me want to tear my hair out lol. It's too bad you ran out of development time, I would have loved to see the rest of what you had planned!

So cute and sweet, all the minigames worked really well and felt good to play, especially with the crisp sound design. I loved packing the cookies lol <3

Cool, I really enjoyed the sound design.

Awesome! I loved the graphics, the monster design, and the spooky atmosphere. I hope you keep making games with this art style.